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First Gameplay Trailer for GRID Reboot Revealed, Promises to be #LikeNoOther




Codemasters (F1 and Dirt series) is a veteran developer of the racing genre with the new gameplay trailer for GRID showcasing the studio’s prowess.

With high-octane action kicking off an arguably more cinematic reveal, the trailer drifts across multiple maps, both real and fictitious, featuring different times of day. No indications on a weather system appear, but the tracks range from roaming hillsides to city streets in a rather violent brawl to the finish. From epic crashes to embarrassing spinouts, GRID looks to be a gritty and hands-on experience.

The trailer makes its debut in a developer blog from community manager, Chris Groves, who describes the project as “a brand new chapter in the story of GRID—a game to reset expectations.” The hashtag #LikeNoOther has been cropping up across Codemasters social media to represent the game’s approach towards being a fresh take on the series and genre.

Players can form rivalries and call teammates for assistance to help relieve some of the pressure or zone in on foes. AI characters can react in a multitude of ways to each situation due to a clever personality system designed to breathe life into the other drivers.

GRID is available now for pre-order on PlayStation 4, Steam, and Xbox One with a version also arriving on Google Stadia in the future.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players



Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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