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Former DICE and Spark Unlimited Developers Announce Open World, Unreal Engine 4 Space Survival Sim

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Developers from DICE and other studios have come together to form Fugitive Games. Ben Jones and Marc Janas, former developers from DICE teamed up with developers from Spark Unlimited, Aiden Fillion and Roy Orr, to create a new open-world experience: a space-survival simulation game titled, Into the Stars.

Said to be inspired by popular games such as FTL and Out There, Into the Stars is described as a “modern version” of The Oregon Trail. As captain, players will build their ships, gather a crew, and fight alien forces across space. The soundtrack will be composed by Mass Effect composer Jack Wall.

The title will be created with Unreal Engine 4, and feature a massive system for players to explore, featuring over 90 different zones. Players will encounter hostile and friendly aliens, with every choice impacting the fate of your crew.

A Kickstarter for the game is looking to raise $85,000, with a planned release date of July 2015 for PC and Mac.

For updates on Into the Stars, follow our Facebook and Twitter pages.

My name is Tripp Papineau and I am an avid gamer and have a passion for writing. I have graduated from Arkansas Tech University with a BA in creative writing and have been writing as a journalist in the video game industry for three years.

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Upcoming Collection of Telltale’s The Walking Dead Updates Series With New Look

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Telltale’s entire The Walking Dead series will re-release later in the year for PlayStation 4 and Xbox One.

The Walking Dead: The Telltale Definitive Series is due out on September 10, 2019. The package will feature every single episode from the four seasons of the franchise. Also included are the ‘400 Days’ DLC and The Walking Dead: Michonne mini-series.

Fans can expect to get some additional extras in with the collection. As well as more than 10 hours of developer commentary and a music player, the new title has a “graphic black” setting. This gives the visuals a more authentic comic book look.

“Graphic black is a loving tribute to the source material and a powerful art style that makes the game look like a living comic book,” explained creative director Kent Mudle. “An idea the team formulated and perfected with The Final Season, this new visual styling offers longtime fans a way to play the series again in a brand-new light while giving new audiences a smooth visual ride across all seasons.”

The future of The Walking Dead came into question last year when Telltale Games was hit with massive layoffs. The firm later shut its doors for good and several projects were cancelled. However, work on the final season of the series continued at Skybound Games, with some of the original team helping out.

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