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Former Fable Developers Release Life Sim RPG Kynseed on Steam Early Access Today

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For fans of Stardew Valley, check out the debut title from PixelCount Games that released onto Steam Early Access today.

Kynseed is a new 2D sandbox RPG from a couple of developers who previously worked at Lionhead on the Fable series. The game is described as a life sim RPG, but has a pretty unique twist in the fact that everyone in the world ages, and when a player’s character passes on, players can continue the adventure through the character’s children.

Quite a bit is going on in Kynseed, as per the Steam description:

Live your life in a quirky world where everyone ages and dies, including your pets! Take control of the mystical Kynseed and grow your family legacy over generations as you pass your skills and powers down to your children.

Run a business such as a blacksmith, tavern, apothecary, or goods store.

Go adventuring in dangerous regions and battle dark faery tale creatures.

Farm your land to create various ingredients that you’ll come to rely on.

Develop relationships with NPC’s who have their own lives and who will remember your deeds, actions, and pranks!

Find proverbs to unlock the secrets of this mysterious dark faery tale world.

Gather materials to create items, craft beers, or mix cures for a range of bizarre maladies.

Buy strange artifacts from the mysterious Mr Fairweather – items which can aid your chores, help you in combat, or just let you mess with the world. But be warned of his life tax, for each item must be paid with years from your life!

In Kynseed, live your lives the way you choose in a lovingly handcrafted 2D open world.

The game’s scope is already pretty big for a three-person development team, but PixelCount has a lot more content planned for the game during its Early Access tenure.

“Many of Kynseed’s more unique features are still yet to come, such as aging, generations, the family tree, and additional story elements,” according to PixelCount Games. “We also plan to expand the world of the game significantly. Currently, we have 1 Haven consisting of 14 Regions as well as most of the 2nd Haven. Our plan is to have 6 Havens in total, a few hubs, various combat zones, and realms beyond.”

Check out the store page for Kynseed if the above sounds interesting. The game is available to purchase today for just $9.99.

Will you be checking out Kynseed? Let us know in the comments and stay tuned for further coverage of Kynseed as we work to acquire a copy to preview the game for you.

OnlySP founder and former site owner.

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Bohemia Interactive Says ARMA 3 ‘Contact’ is an Idea It Has “Wanted to Explore for Years”

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Arma 3 Contact gameplay screenshot 1

The project lead of ARMA 3 ‘Contact’, Joris-Jan van ‘t Land, has explained why Bohemia Interactive opted to focus on an alien invasion for the new spin-off expansion.

In an upcoming interview with OnlySP, van ‘t Land outlined the reasoning behind creating a new extra-terrestrial spin-off expansion for ARMA 3 instead of developing a brand new project like ARMA 4.

On the official ARMA 3 Contact announcement trailer page, fans of the ARMA franchise left comments which appears to indicate that public opinion is in favour of a whole new game. However, van ‘t Land explained that ‘Contact’ actually came into existence because the Amsterdam studio was specifically set up to flesh out new ideas and create new IPs within the ARMA series.

“‘Contact’ originated from our relatively small Amsterdam studio, a team which was formed to develop original ideas for Bohemia. That specifically meant doing less traditional projects, even if they were DLC or expansions to an existing game.”

“Initially ‘Contact’ was not even specified to be an ARMA 3 expansion. We considered even a stand-alone game, but ultimately the benefits of the expansion route were far too great.” He continued, “It meant we could make use of a massive sandbox, and ARMA 3 players would benefit from additions even if they do not care about the setting. Without ‘Contact’, there likely would not have been another official ARMA 3 DLC or expansion, aside from our Creator DLC program of course.

van ‘t Land also revealed that many in the ARMA 3 production team have been wanting to explore the alien sci-fi genre for years, but now they finally got a chance to develop their ideas.

“The ‘first contact’ premise is one many in our team have wanted to explore for years. Some know that during its pre-production stage, ARMA 3 itself had some less conventional elements under its ‘Futura’ codename. We had done our own experiments with the topic on the side for fun, but now pitched it as an actual project, and were fortunately given the chance.”

ARMA 3 Contact is set to be released on 25 July 2019 on PC. The full interview with van ‘t Land will be available tomorrow.

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