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Frogwares Announces Lovecraftian Open World Investigative Game, The Sinking City

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Frogwares, the developers of the Sherlock Holmes game series, has announced a new game today called The Sinking City, and it sounds like a major departure from what the studio is known for.

The Sinking City is described as an open-world investigative adventure set in the Lovecraftian universe. The game was officially announced on their website today and will be showcased at GDC alongside Sherlock Holmes: The Devil’s Daughter. Details are light at the moment, but we expect to hear more following the game’s showing at GDC.

Some of the quotes below have been altered to correct grammatical errors.

According to Frogwares, The Sinking City is “bigger than what we’ve [ever made] and we feel it’s the next step for us, bringing the investigations to be free and open in the city.”

We also believe that Lovecraft universe, Cthulhu Mythos is the right setting for the game. The Lovecraft/Cthulhu setting [has been] dear [to] us for years. In 2016, we’ll celebrate the 10 years of Sherlock Holmes the Awakened, a Sherlockian/Lovecraftian adventure, a game that was seen as a milestone in narrative adventure gaming back then. We are thrilled to be given the possibility to innovate with the games we love. We hope you’ll like it too.

You can read the full announcement post over at Frogware’s official website by following the link.

You can check out the first pieces of concept art for The Sinking City below. Let us know in the comments what you think of the game and if you think Frogware moving to open world games is a good idea. Stay tuned for further updates as we have them by following OnlySP on Facebook and Twitter.

OnlySP founder and former site owner.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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