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God of War Creator David Jaffe Working on Story-Based Single-Player Project



David Jaffe

David Jaffe, best known for creating the Twisted Metal and God of War series, is working on a new single-player adventure.

Although no story or gameplay details are available, this project is expected to offer around three-to-four hours of gameplay, while being a story-based single-player-only affair.

Jaffe revealed baseline details of the project as part of a Twitter thread responding to a recent interview wherein Uncharted creator Amy Hennig criticised the scale of AAA games. While he expressed uncertainty about the commercial viability of the game, he emphasised that it will be the kind of thing he wants to play.

No further details were forthcoming, though Jaffe mentioned Inside, What Remains of Edith Finch, and Firewatch as some of his favourite recent games, which may give an idea of the scale he is planning.

However, how Jaffe will create this game is unknown, as his last development studio, Bartlet Jones Supernatural Detective Agency, was shuttered early last year after its only project Drawn to Death failed to make an impact and its subsequent project was cancelled.

For all the latest on this unannounced project and much more from the world of single-player gaming, keep checking in with OnlySP on FacebookTwitterYouTube, and join the discussion in our community Discord server.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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Layers of Fear 2 Launching Late Next Month



Layers of Fear 2

Layers of Fear 2 has been talked about for a while now and is finally coming late next month.

Announced today by publisher Gun Media, the sequel to the psychological romp through artistic ego Layers of Fear is set to launch May 28 for PC, PlayStation 4, and Xbox One.

Gameplay-wise, the sequel looks to cover similar ground as its predecessor. As a first-person psychological horror with “an emphasis on exploration and story,” players meander through heavily-scripted set-pieces while solving puzzles and being scared a whole lot.

Layers of Fear 2, though, will be swapping the paintbrush for the dizzying heights of Hollywood. According to the game’s Steam synopsis, players “control a Hollywood actor who heeds the call of an enigmatic director to take on the lead role in a film shot aboard an ocean liner.”

Stifled by their own acting ambitions, the protagonist finds themselves alone and marooned on an increasingly nightmarish boat. The game’s unnamed protagonist must navigate their own past and the challenges the director sets them to unlock the secret to not just the film they are starring in, but their own motivations.

The original Layers of Fear was a captivating take on modern, story-driven horror, so the sequel’s inventive premise and greater scope are welcomed. While the sequel is embarking to a radically different setting, the title looks likely to recapture the original’s claustrophobic, atmospheric level design.

For more on Layers of Fear 2 and the ever-changing world of single-player gaming, be sure to follow us on FacebookTwitter, and YouTube.

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