Google has finally lifted the curtain on its game changing video game platform, Stadia.
Unveiled during yesterday’s Google press conference at GDC, the tech giant dropped tons of details regarding what players can expect from the newest industry contender. Check out the full stream down below.
The service is cloud-based and based on a mission statement that thrives on inclusivity. Phones, televisions, laptops, or even the cheapest desktop computers can run games as resource-intensive as Assassin’s Creed Odyssey in 4K at 60 frames per second. According to information given at the event, all of these features are available with little to no lag or latency.
Along with Stadia, Google revealed it has created a new first party studio—aptly called Stadia Games—that will be helmed by industry veteran, Jade Raymond. Though Google flaunted the many devices the platform is compatible with, the company still managed to show off its own take on a gaming controller, shown above.
This initial pitch sounds like nothing short of witchcraft, even if rumors of this exact idea have been circulating for nearly a year.