GreedFall

Spiders’s latest RPG GreedFall will reportedly hark back to some of the genre’s most beloved titles.

Speaking to Wccftech recently, the studio’s CEO Jehanne Rousseau dropped one particularly appealing statement about the style of the project, comparing it to the past efforts of BioWare:

“We are developing this because we love the type of game. There aren’t that many studios doing this type of games today. I mean, even BioWare have stopped doing it and I’m very sad because it’s what I like to play the most.”

Rousseau is most likely referring to Anthem in hinting at BioWare’s shift in focus, suggesting that GreedFall will more resemble Mass Effect, Dragon Age, or even Star Wars: Knights of the Old Republic. However, the scale may not be comparable, as Spiders has only around 40 people actively working on GreedFall.

Rousseau went on to add that the team aims to be “generous” with the amount and nature of content available to players. A part of that mission is a reactive world, where interactions and relationships change depending on the way that players complete missions.

This new information comes in conjunction with news that the game will have similar systems to Spiders’s previous effort The Technomancer.

GreedFall is currently without a release date, but is expected to arrive some time in 2019 on PC, PlayStation 4, and Xbox One.

For all the latest on the game and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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