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Harmonix creating Combat based game

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The developer behind the music games Rock Band and Guitar Hero, Harmonix, are trying something different by making a combat based game.

An ad was posted on Gamasutra’s board saying it’s looking for a combat designer “to create real-time, single-player combat experiences for a brand new IP on next-generation hardware. This is an exciting opportunity to contribute creatively to the studio and work on a project that is unlike anything Harmonix has ever done before.”

John Drake of Harmonix was quoted in saying to Eurogamer

“In addition to finishing development on Rock Band Blitz and Dance Central 3, Harmonix is actively developing multiple new IPs on next generation hardware. We’re looking for the best and most experienced devs out there to join us… Harmonix is making new kickass IPs, some portion of which may have some combat.”

Below are some of  things the new combat designer will be doing at Harmonix:

  • Work with developers across disciplines to develop the core loop of our single-player combat gameplay.
  • Set a high quality bar for combat components: including physics, AI, camera, interface, and audio-visual effects.
  • Design and tune combat skills and abilities; overseeing creation of robust combat AI systems for minor and major combat encounters.
  • Implement key combat abilities, mechanics, AI and encounters at the script level, from development prototypes through to shipping content.
  • Maintain vision for combat at both micro level (single encounter) and macro level (skill and enemy progression, evolving variety and depth, rewards for mastery).
  • Work with lead designer, project lead and production team to set combat team priorities, manage product backlog, and ensure that feature ships complete and within scope.
  • Advocate for a fun, deep and accessible combat experience, working closely with the user experience team.
  • Assist with systems design and scripting tasks as needed.

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Pokémon Developer Game Freak Emphasizes Original Game Creation

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Pokémon

Game Freak, best known for the Pokémon franchise, is starting to emphasize and prioritize original game creation.

In an interview with Video Game Chronicle, Masayuki Onoue, a director at Game Freak, says that the company has launched Gear Project, an initiative in which developers pitch ideas during slower periods between big releases to create more original games other than just Pokémon.

Onoue also spoke about Production Team 1 and Team 2 at Game Freak, the first prioritizing Gear Project for the company as a whole and the second focusing on Pokemon. He noted that Gear Project allows the developers to gain more experience working on different platforms such as PlayStation, Xbox, and PC, as well as transferring new skills and techniques they learned back to the Pokémon team.

Some of the games that Game Freak has released so far through Gear Project are HarmoKnight, Pocket Card Jockey, Tembo the Badass Elephant, and Giga Wrecker. Game Freak is also developing Town, an RPG game that was shown off in a Nintendo Direct back in September 2018 and is due out this year.

Additionally, Game Freak is working on Pokémon Sword and Pokémon Shield, the latest entries in Nintendo’s flagship franchise. Both of those are set to release later this year.

For more on Pokémon and Game Freak, be sure to follow OnlySP on Facebook, Twitter, and YouTube, or join the discussion in our community Discord server..

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