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Hellblade: Senua’s Sacrifice Estimated at 6-8 Hours Long




Hellblade: Senua’s Sacrifice, the next game from Heavenly Sword and Devil may Cry developer Ninja Theory, is estimated to last between six and eight hours.

The team made the revelation of Twitter today, in response to fan queries following yesterday’s release date and pricing announcement. At the time, Product Development Ninja Dominic Matthews said that the game’s reduced price point was due to the title being “half the size of a AAA game,” which is somewhat inaccurate in light of the latest revelation, as the campaign for many linear, single-player campaigns capped at a similar length to that of Hellblade: Senua’s Sacrifice.

By way of the qualifying the statement, the developer’s Twitter post did mention six-to-eight hours as the predicted length, as the game has not yet undergone final balancing, which could alter the estimate to some degree.

Ninja Theory yesterday revealed a new trailer for the game, focusing on the adventure rather than action elements. Alongside the new footage, the developer announced that the game will be available on PC and PlayStation 4 via digital channels from August 8, 2017. Hellblade: Senua’s Sacrifice will be priced at £24.99/€29.99/$29.99, in accordance with the game’s comparatively limited scope compared to most AAA games:

The game has been developed by a team of twenty staff members from Ninja Theory, with the ultimate goal being to bring back the AA level of games, which sits between massive productions and the indie sector. Ninja Theory has been remarkably open about the development process of the title, and have consistently offered insight into the innovative solutions that have helped to make a high-quality game on a limited budget, including real-time motion-capture animation, refined pipelines, and the integration of live-action footage into the game world.

For more information about Hellblade: Senua’s Sacrifice and much else from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook, Twitter, and Tumblr.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


Troy Baker Discusses His Return as Joel in The Last of Us Part II



The Last of Us Part II Joel Ellie screenshot

Troy Baker has spoken about his return to the role of Joel in Naughty Dog’s upcoming title The Last of Us Part II.

During an exclusive interview with OnlySP at Supanova Comic Con & Gaming, Baker was asked how he felt to return to the role alongside Ashley Johnson, who plays Ellie in the sequel to the acclaimed 2013 title.

“The first day we were on set was when we shot [the PSX reveal] trailer,” Baker revealed. “We go through rehearsals and stuff, and we walk through it, and things get real serious all of a sudden, when we heard both of our voices. When you put everything together, that’s when Ashley goes away and Troy goes away, and you’re left with Ellie and Joel.”

Baker noted that the first time creative director Neil Druckmann spoke to him about the potential of a sequel was during the British Academy Video Game Awards in March 2014.

Check out a clip from our exclusive interview with Troy Baker and Nolan North—including the revelation of North’s return as David and the significant musical numbers featured in the game—above, and stay tuned for the full interview.

Druckmann recently revealed that Baker and Johnson had completed their main work on the game, describing it as “the most ambitious cinematic shoot we’ve ever done.” Before that, he stated that the final scene of The Last of Us Part II has been shot, with Laura Bailey recently completing her performance capture for the title. Druckmann also revealed that the rapper Logic and actor Travis Willingham will also be appearing in the game.

Earlier this month, a screen of the game’s weapon upgrade system was leaked in a promotional video, with some noting that weapon variation may be present in the game’s revision of combat.

To stay updated on The Last of Us Part II and the world of single-player gaming, be sure to follow OnlySP on FacebookTwitterYouTube, and join the discussion in our community Discord server.

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