Dark Souls Creator Plays Down Bloodborne 2 Rumours, Explains Why Sekiro Is A Single-Player Game

Hidetaka Miyazaki, FromSoftware director and creator of the Souls series, has revealed a few interesting details regarding the possibility of Bloodborne 2 and the upcoming Sekiro: Shadows Die Twice. 

In a comprehensive interview with Japanese outlet 4 Gamer, Miyazaki explained that the much-discussed Bloodborne references in Déraciné were merely references and, if the renowned industry prankster is to be believed, no indication of a sequel.

Please excuse the Google translations below:

4 Gamer:
What I was interested in playing is Easter egg of Bloodborne that appears. It is rumored that “It is a foreword of the sequel?” 

I’m sorry I called the speculation, but that is pure mischief. I, as well as several staffs, like the title Bloodborne, but it may have been overkill. It is one of reflection points.

Following that, the interview meandered on to Sekiro and its design.

Interestingly, Miyazaki explained that the game’s attempt to eschew traditional Souls tropes—including the multiplayer—came from the creator’s “sense of incompatibility with the phrase Soul-like.”

Sekiro’s single-player-focused design, then, came about as an attempt to distance the studio from its legacy as the developer of the Souls franchise. With that distancing came a game that looks to have positioned itself outside of the “limitations” of multiplayer.

The full interview also reveals that FromSoftware currently has two unannounced games in the works, as well as delving quite deeply into the design and story of Sekiro.

Sekiro: Shadows Die Twice is set to launch on PC, PlayStation 4, and Xbox One March 22, 2019. For more, be sure to follow OnlySP on FacebookTwitter, and YouTube.


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