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First Look at Hollow Knight Hornet DLC Coming Later This Week

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Hollow Knight

An unveiling for some upcoming Hollow Knight DLC is taking place February 14.

Team Cherry announced on Twitter that it will be giving players their first look at the latest DLC for its critical darling, Hollow Knight. This is the first paid DLC for Hollow Knight and will focus on Hornet, a character from the base game. The content has been in the works since the game was still in development, as it was originally a Kickstarter goal.

Not much has been revealed about the DLC other than this synopsis of the plot from Team Cherry’s December blog post:

“Sharpe is a hunter from a distant land. He’s tasked with eliminating Hornet and he’s not come alone. Sharpe brings companions on his deadly quest. Who are they? And why are they pursuing Hornet? We’ll leave you to guess at their full nature. Just know, Hornet’s gonna be fighting for her life against this highly trained trio.”

So far, Team Cherry has released quite a bit of free content for Hollow Knight players through a number of updates.

Hollow Knight is currently available for Mac, PC, PlayStation 4, Switch, and Xbox One.

Keep checking in with OnlySP on FacebookTwitter, and YouTube for more information before February 14 rolls around.

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LEGO Star Wars: The Skywalker Saga Technology Will Deliver a ‘Brand New Way to Explore the Entire Saga’

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LEGO Star Wars

LEGO Star Wars: The Skywalker Saga will benefit from modern technological capabilities leading to a whole new project rather than just remastering older episodes.

In an interview with GamesIndustry.biz, James McCloughlin game director at TT Games discussed the studio’s technological progress regarding game design compared to 15 years ago. McCloughlin confirmed that instead of remastering episodes one to six, the studio is developing a whole new experience to align with current player standards.

“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games—mainly episodes one to six—and since then we have learned so much as a studio.” He continued, “The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”

One of the main features expected to dramatically change will be the size and scope of episodes one to six. McLoughlin highlights that player freedom is one of the biggest expectations of gamers and cited his experience working on Shadow of Mordor, Shadow of War, and the Batman Arkham series.

“Freedom is a massive part of modern games—since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio.”

Furthermore McLoughlin explained that TT Games monitors consumer reception to its games, so after The Skywalker Saga is released the studio will consistently evaluate players’ reactions (both good and bad): “We now have a greater toolset to evaluate play through analytics and user testing that just wasn’t as readily available 15 years ago,” he explained. “We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.”

LEGO Star Wars: The Skywalker Saga is set to release in 2020 for PC, PlayStation 4, Nintendo Switch, and Xbox One. OnlySP’s Mike Cripe got to see the game in action at E3, finding that it may yet be as good as the highly anticipated Star Wars Jedi: Fallen Order.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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