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How We Soar Announced for PlayStation VR



Developed by Penny Black Studios, How We Soar is a VR flight game coming exclusively to PlayStation VR. Players will take control of a giant brightly coloured phoenix and fly through a papercraft world.

How We Soar will have players rebuilding the world in which they are flying in, adding colour and discovering details about a mysterious Author throughout the game. Players will use the PlayStation VR and DualShock 4 controller to maneuver the game’s Phoenix throughout the abstract papercraft environment.

The game’s trailer shows a brightly coloured world and a phoenix flying through hoops before landing on papercraft landing, complete with paper water and paper house. It’s a beautiful looking trailer, which you can view for yourself below.

How We Soar is Penny Black Studios first project, the studio is comprised of three experienced industry veterans who have all previously held positions at Crytek UK. The studio was formed in 2015 and is based in the United Kingdom.

No word on when How We Soar will release for the PS4 but make sure to follow OnlySP on Facebook and Twitter for all future updates.



Animal Farm Developer Talks Challenges of Adaptation



Animal Farm

While details of the upcoming Animal Farm game remain scant, one of the key developers, Imre Jele, has opened up about the process of adapting George Orwell’s classic text.

Jele took to the stage during University College London’s recent event ‘Rebel? Prophet? Relic? Perspectives on George Orwell in 2019’ to discuss the inspirations and challenges the team has faced. While no transcript of the talk is available, sources from the event took to Twitter to share some of Jele’s insights.

Perhaps most notable is the statement (via the event’s official Twitter page) that “We didn’t want Animal Farm in space—we just wanted Animal Farm, as it was in the text.” This desire separates the project from other adaptations such as Dante’s Inferno or American McGee’s Alice that take considerable liberties with their source material. At the same time, the political nature of the book means that the game should offer more than simple entertainment:

However, these goals are complicated by the fact that, according to Jele (via The Orwell Foundation) that the team is “constantly encountering the problem: at what point in the story would Orwell allow the the reader—the player—to make choices?”

Jele also discussed his own history with the book, which he first experienced as a child in Russian-occupied Hungary, and how it related to his family’s political opinions.

The game was first announced almost two years ago and described as an “adventure-tycoon” experience, though relatively few concrete details have yet been made available. At present, only a PC launch is confirmed with consoles a possibility, while no release window has been announced.

For all the latest on Animal Farm and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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