Welcome back, single players, to our weekly Indie Roundup. This week we have three games for you to keep an eye on. In Fictorum, you play as an all-powerful mage that can lay waste to his enemies as well as the landscape with his mighty magic. In Postcard from Capri, you explore a picturesque, exotic island without speaking a word of the native tongue, and Dad by the Sword is a dad joke made into a game. Oh, and there’s a sword and “tactical dismemberment.”
Fictorum (Scraping Bottom Games)
Getting ready to hit Kickstarter this year, Fictorum is a game in which you play a wizard.
Hold on, there’s more.
The power fantasy in Fictorum seems to have been ramped up to 11. In typical fantasy settings, wizards are frail powerhouses, glass cannons that are restrained by their need for mana and their poor constitution. But not in Fictorum. “Launch your foes and topple structures from the realistic explosive impacts of your arcane might, without being crippled by low energy, resting to relearn spells, or a frail constitution,” the game boasts. As a powerful mage, you’re able to fight hoards of lowly, armor-clad brutes and wreck havoc in a fully-destructible environment with a wave of your hand, wielding dynamically-shaped, upgradable magic that you can alter on the fly. You’ll equip artifacts to empower your character and “traverse a broken world to fulfill your vengeance.”
The story follows the legendary (and titular) Fictorum, a powerful wizard that was “born with the talent to master all offensive schools of magic” in a world where most magicians spend their whole lives mastering only one. But talent breeds contempt and the mage orders banded together to attempt to wipe out the Fictorum and nearly succeeded. You are one of the few remaining Fictorums and it’s up to you to save the world that wants nothing more than your very destruction.
So far there isn’t a trailer for Factotum yet, but there’s some pretty killer gameplay videos on their website. You can check out one of them below.
Postcard from Capri
Postcard from Capri is a first-person narrative experience with a twist. As an investigative journalist, you receive a mysterious postcard – and a ferry ticket – from the picturesque island of Capri . It’s up to you to unravel the game’s story by interacting with the exotic locale’s inhabitants…all without being able to speak a single word of the native tongue.
The game is somewhat of an experiment where I will try to avoid traditional, wornout gameplay but still make it enjoyable through mood, characters etc. It’s like a classic textbased adventure game at an exotic place (Capri), but, it’s first person, and the inhabitants of Capri doesn’t speak your language. So in order to communicate, you´ll have to use the pictures you take with your simple vacation camera.
Though Capri is a real place – an Island in the Gulf of Naples, just off of Italy – the game’s Capri is not meant to be a faithful representation of that place but rather a composite of the feel of an exotic locale. The game’s creator said “I used Capri in the title since it symbolizes a typical exotic place to me, as well as being an inspiration.”
So far, not much else is known about the game besides these little tidbits and some of the screenshots (which you can see below), which show a beautiful and colorful setting for the titular isle of Capri, but it’s pretty clear from those screenshots that Capri is a place I’d like to go on vacation.
Dad by the Sword (Rocketcat Games)
Dad by the Sword is both a game and a terrible, terrible dad joke. It’s a tongue-in-cheek adventure about “YOUR DAD running around in jean shorts as he slays anti-dads with a claymore and various other dadcessories” from the mad geniuses over at Rocketcat Games.
I can’t make this stuff up, but if I could I’d be a millionaire.
It’s like Gone Home meets The Walking Dead meets Heavy Rain meets Twin Peaks except you’re decapitating or otherwise chopping through armies of worm-wizzards and Shorts-men and evil hot dogs. Or it’s like Skyward Sword + Binding of Isaac except you get to be a dad in this.
I’m pretty sure that description is as tongue in cheek as the game itself, but the gameplay looks pretty solid with honed melee combat allowing you to attack and disarm opponents – both by removing their weapons and armor as well as literally removing their arms with the game’s “tactical dismemberment” mechanics – with your mighty sword (which is also your dad, apparently). You can also find the aforementioned “dadcessories,” which are alternate weapons that you can use along with your primary weapon. The game also features procedurally-generated dungeons and “dad perks,” which allow you to personalize your in-game dad, perhaps in case you want to make him more like your real dad.
All this combines to a solid-looking experience that is expected to be out in “early 2016” for PC. You can check out the (rather gorey) trailer below to see the game in action. I know I’m excited.
“Hi Excited, I’m dad.”