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Indie Roundup 3.7 – Fictorum, Postcard from Capri, Dad by the Sword



Welcome back, single players, to our weekly Indie Roundup. This week we have three games for you to keep an eye on. In Fictorum, you play as an all-powerful mage that can lay waste to his enemies as well as the landscape with his mighty magic. In Postcard from Capri, you explore a picturesque, exotic island without speaking a word of the native tongue, and Dad by the Sword is a dad joke made into a game. Oh, and there’s a sword and “tactical dismemberment.”


Fictorum (Scraping Bottom Games)

WebsiteFacebook / Twitter (@Scraping_Bottom)

Getting ready to hit Kickstarter this year, Fictorum is a game in which you play a wizard.

Hold on, there’s more.

The power fantasy in Fictorum seems to have been ramped up to 11. In typical fantasy settings, wizards are frail powerhouses, glass cannons that are restrained by their need for mana and their poor constitution. But not in Fictorum. “Launch your foes and topple structures from the realistic explosive impacts of your arcane might, without being crippled by low energy, resting to relearn spells, or a frail constitution,” the game boasts. As a powerful mage, you’re able to fight hoards of lowly, armor-clad brutes and wreck havoc in a fully-destructible environment with a wave of your hand, wielding dynamically-shaped, upgradable magic that you can alter on the fly. You’ll equip artifacts to empower your character and “traverse a broken world to fulfill your vengeance.”

The story follows the legendary (and titular) Fictorum, a powerful wizard that was “born with the talent to master all offensive schools of magic” in a world where most magicians spend their whole lives mastering only one. But talent breeds contempt and the mage orders banded together to attempt to wipe out the Fictorum and nearly succeeded. You are one of the few remaining Fictorums and it’s up to you to save the world that wants nothing more than your very destruction.

So far there isn’t a trailer for Factotum yet, but there’s some pretty killer gameplay videos on their website. You can check out one of them below.

Postcard from Capri

Devlog / Instagram

Postcard from Capri is a first-person narrative experience with a twist. As an investigative journalist, you receive a mysterious postcard – and a ferry ticket – from the picturesque island of Capri . It’s up to you to unravel the game’s story by interacting with the exotic locale’s inhabitants…all without being able to speak a single word of the native tongue.

The game is somewhat of an experiment where I will try to avoid traditional, wornout gameplay but still make it enjoyable through mood, characters etc. It’s like a classic textbased adventure game at an exotic place (Capri), but, it’s first person, and the inhabitants of Capri doesn’t speak your language. So in order to communicate, you´ll have to use the pictures you take with your simple vacation camera.

Though Capri is a real place – an Island in the Gulf of Naples, just off of Italy – the game’s Capri is not meant to be a faithful representation of that place but rather a composite of the feel of an exotic locale. The game’s creator said “I used Capri in the title since it symbolizes a typical exotic place to me, as well as being an inspiration.”

So far, not much else is known about the game besides these little tidbits and some of the screenshots (which you can see below), which show a beautiful and colorful setting for the titular isle of Capri, but it’s pretty clear from those screenshots that Capri is a place I’d like to go on vacation.

Dad by the Sword (Rocketcat Games)

Website / Facebook / Twitter (@rocketcatgames)

Dad by the Sword is both a game and a terrible, terrible dad joke. It’s a tongue-in-cheek adventure about “YOUR DAD running around in jean shorts as he slays anti-dads with a claymore and various other dadcessories” from the mad geniuses over at Rocketcat Games.

I can’t make this stuff up, but if I could I’d be a millionaire.

It’s like Gone Home meets The Walking Dead meets Heavy Rain meets Twin Peaks except you’re decapitating or otherwise chopping through armies of worm-wizzards and Shorts-men and evil hot dogs. Or it’s like Skyward Sword + Binding of Isaac except you get to be a dad in this.

I’m pretty sure that description is as tongue in cheek as the game itself, but the gameplay looks pretty solid with honed melee combat allowing you to attack and disarm opponents – both by removing their weapons and armor as well as literally removing their arms with the game’s “tactical dismemberment” mechanics – with your mighty sword (which is also your dad, apparently). You can also find the aforementioned “dadcessories,” which are alternate weapons that you can use along with your primary weapon. The game also features procedurally-generated dungeons and “dad perks,” which allow you to personalize your in-game dad, perhaps in case you want to make him more like your real dad.

All this combines to a solid-looking experience that is expected to be out in “early 2016” for PC. You can check out the (rather gorey) trailer below to see the game in action. I know I’m excited.

“Hi Excited, I’m dad.”

Writer, journalist, teacher, pedant. Reid's done just about anything and everything involving words and now he's hoping to use them for something he's passionate about: video games. He's been gaming since the onset of the NES era and has never looked back.


Three Single-Player Games to Watch Out for in May 2019




May offers no respite from the big, bold games that have released so far in 2019, bringing with it a host of games almost certain to appeal to gamers of every stripe.

Close to the Sun

Release Date: May 2, 2019
Platforms: PC, consoles later in the year

May’s first major release may also be its most intriguing. Close to the Sun has regularly attracted comparisons to BioShock for its art style and premise, though the relationship between the two titles is, at best, spiritual.

Players take the role of journalist Rose Archer as she steps aboard Nikola Tesla’s ship, the Helios in 1897. Like Andrew Ryan before him (or after him, depending on perspective), Tesla has created a microcosm in which scientific freedom is unrestricted, with disastrous outcomes. Rose’s first impression is of a quarantine sign at the entrance to a still, dead ship, but she presses on regardless in search of her lost sister.

With Close to the Sun, developer Storm in a Teacup aims to provide an intense horror experience. The Helios holds none of BioShock’s shotguns or Plasmids. Instead, players have no means to defend themselves, with gameplay focusing on hiding from and escaping the threats on board.

Check out OnlySP’s final review of the game here.


Release Date: May 14, 2019
Platforms: PC, PlayStation 4, Xbox One

For anyone to whom the slow, meditative approach does not appeal, Bethesda is busting out the big guns with the long-awaited, little-expected sequel, RAGE 2.

This time around, id Software has tapped Just Cause and Mad Max developer Avalanche Studios for assistance in developing an open-world game. The result, if the trailers are any indication, is a breakneck, neon-fuelled experience that focuses on insanity and ramps up all the unique aspects of the earlier game.

One focal point of development has been ensuring the interconnectedness of the game’s structure, and the teams have promised a greater focus on narrative this time around. Perhaps in keeping with that, RAGE 2 is being distanced from its predecessor, taking place 30 years later with a new protagonist and a whole new story, though some callbacks will be present.

Although id’s legendary first-person gunplay is a driving force throughout the game, it will be supplemented by some light RPG elements, robust vehicular combat, and post launch challenges and support (though the developers deny that RAGE 2 is designed with a games-as-a-service model in mind).

A Plague Tale: Innocence

Release Date: May 14, 2019
Platforms: PC, PlayStation 4, Xbox One

Out on the same day as RAGE 2 is the vastly different A Plague Tale: Innocence. A historical adventure, the game challenges players with overcoming obstacles with brains rather than brawn.

Players become Amicia, an orphan girl struggling to survive in a plague-infested medieval France while also keeping her younger brother safe. With the landscape rife with rats and members of The Inquisition, one of the core tenets of gameplay is reportedly the need to use these threats against each other. As such, though Amicia has a sling to use, the gameplay is designed more as survival puzzles than combat ones.

Developer Asobo Studio is not a household name, though it has a lengthy history of adaptations and support on major titles, including Quantum Break and The Crew 2. Furthermore, even though A Plague Tale is yet to release, publisher Focus Home Interactive has displayed remarkable confidence in the project by extending its partnership with Asobo.

Honourable Mentions

Although RAGE 2 is the incontestable action-blockbuster of the month, gamers in search of another kind of frenetic may want to wait until May 21, when Curve Digital drops American Fugitive, which has a more than passing resemblance to the earliest Grand Theft Auto games. Alternatively, PlayStation VR owners may want to look into Blood and Truth come May 28.

Sega also shines this month, dropping Team Sonic Racing on May 21 and Total War: Three Kingdoms two days later.

Anyone looking for an RPG has indie’s answer to The Outer Worlds, Within the Cosmos, to look out for on May 30, while those looking for slower stories get the latest episode of Life is Strange 2 on May 9, Observation on May 21, and the fjord-noir Draugen at a yet unspecified date.

Have we forgotten anything that you’re excited for? Let us know down below or on our Discord server.

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