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inXile Entertainment Discusses “Fortunate” Relationship With Microsoft

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Wasteland 3

inXile Entertainment has discussed its experience so far with being a part of Xbox Game Studios, describing its experience as “fortunate.”

In an interview with Wccftech, founder Brian Fargo and Wasteland 3 game director Tim Campbell spoke about how Microsoft has provided them with valuable resources for Wasteland 3, including more time for animations and localization.

Fargo said that Microsoft has “given us the time to do all those things. So it’s really the first time we’ve taken advantage of that to make the product better sort of across the board and all those different things.” Campbell backed up Fargo, noting “Yeah, the toughest part of game development is the last 10%. And that’s really where Microsoft’s involvement is helping us incredibly because we’re able to take that last 10% and spend some more time on it and just squeeze an extra little bit of quality like a tonight and iterate for sure.”

Additionally, Campbell said that with Microsoft’s backing, the studio is actually able to plan out further ahead and wants to support Wasteland 3 with DLC plans. Fargo wanted to grow inXile, and as a result of joining Microsoft, he explained, “We’ve just hired a top animator, a new technical director, we’ve been adding on these people that we’ve been sorely missing for many years. We haven’t really had a technical director and we haven’t had enough animators around the company.”

However, many people were concerned that by joining Xbox Game Studios that inXile would lose its creative freedom. Campbell disagreed, stating, “I can say on the team level, the development side, we’re ecstatic for the partnership with Microsoft, we are absolutely making the game that we want to make and we’re making it better than we would have been able to by ourselves.” Fargo chimed in, explaining how it’s natural for others to be concerned when companies are bought out but he remained optimistic, “Yeah, I think we’re fortunate because Microsoft trusts us.”

Finally, Fargo spoke about how Tim Schafer of Double Fine Productions reached out to him about his experience being part of Xbox Game Studios before he officially joined in June 2019. Fargo also discussed how being part of Xbox Game Studios has allowed him to share expertise with all the studios: “I mean, we talked to the guys at The Coalition. If we’re doing something that involves shooting, we’ll pick up the phone and talk to them. If we want to do anything with water, you know, we’ll talk to the guys doing Sea of Thieves and go ‘Hey, just tell us about your water technology’.”

Wasteland 3 has been delayed to Spring 2020, and will launch on PC, PlayStation 4, and Xbox One. The game will also launch on Xbox Game Pass, too. OnlySP, for one, is excited for the future of single-player gaming on Xbox with the acquisition of inXile, as the studio reiterated that it will focus on RPG games.

For more on Wasteland 3 and what else inXile is up to, be sure to follow OnlySP on Facebook, Twitter, and YouTube, or join the discussion in our community Discord server.

When George isn't playing video games, he's writing about video games! His dream one day is to be some kind of host on a video games media platform.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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