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Bioshock Studio Irrational Games Rebrands as Ghost Story



After officially shutting its doors in 2014, the studio behind Bioshock and Bioshock Infinite, Irrational Games, has returned with a new mission and a new name: Ghost Story.

This new studio is dedicated to the production of “immersive, story-driven games for people who love games that ask something of them,” and thus retains at least a spiritual link to the Bioshock series. However, coupled with this narrative focus is the desire to “craft experiences where the gameplay is as challenging as the stories,” suggesting a very different approach from the linearity of previous games.

Once again helmed by Ken Levine, Ghost Story currently comprises twelve members of the former Irrational team, but is currently undertaking a recruitment drive, looking for a senior designer and senior level builder, among others.

Although the studio is not yet ready to release specific details of its first game, it is referred to as a “new immersive sci-fi game with RPG elements.” Despite the lack of concrete information on the project, Levine has been vocal about his desire to forge a new direction since Bioshock Infinite, including creating video game experiences that are highly replayable, and has previously mentioned the possibility of a “small open world” and a new design process that he referred to as “narrative Lego“.

OnlySP’s former Editor-in-Chief Lachlan Williams reviewed Bioshock Infinite, scoring it a perfect 10/10, and calling it “a triumph of interactive entertainment [that] will undoubtedly go down as one of the best games of this generation,” before later writing a massive three-part analysis of the game and its ties to its predecessor.

Given the team’s pedigree, whatever Ghost Story is working on is bound to be of keen interest to single-player gamers, and OnlySP will be sure to follow its production. Be sure to bookmark OnlySP and follow us on Facebook and Twitter for all the latest news.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


New Footage Shows Off PlayStation 5 Loading Times



Marvel's Spider-Man PlayStation 4 Loading PS5

New footage has emerged demonstrating the loading times of Sony’s upcoming PlayStation console.

The Wall Street Journal technology reporter Takashi Mochizuki posted a video on Twitter showing off the new console’s loading times in Marvel’s Spider-Man. While the PlayStation 4 Pro takes 8.1 seconds to load an area, the next generation console takes 0.83 seconds.

The video also demonstrates the speed at which the upcoming console loads the game world in Marvel’s Spider-Man; while the PS4 Pro stutters while loading in the buildings of the open world, the next generation console speeds through the world without any noticeable lag.

Check out the full video below.

Sony confirmed the first details of its upcoming console last month, revealing that it will be backwards compatible and feature much more advanced technology than the PS4. OnlySP’s Daniel Pereira felt that the beefy specifications may not be entirely necessary for the console.

A sequel to Marvel’s Spider-Man may be in the works, if recent job advertisements at Insomniac Games are any indication.

For the latest on the console and from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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