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Jotun: Valhalla Edition Release Date Confirmed for Consoles



The monolithic Winter Jotun

Thunder Lotus Games’ 3rd-person Viking adventure Jotun: Valhalla Edition has a console release date. Prove yourself to the Gods and enter Valhalla first on Wii U on September 8th, then on PS4 and Xbox One on September 9th. The Valhalla Edition will release as a free update for PC, Mac, and Linux versions of the game on September 9th too.

We spoke to studio founder and game designer Will Dubé about Jotun in our feature interview last June where we dove into the game’s hand-drawn art style, combat, world-building and music.

The console release will also include a new “Valhalla mode”, a boss rush which pits players against tougher versions of Jotun’s eponymous giants.

About Valhalla mode, Thunder Lotus Games marketing specialist Rodrigue Duperron said: “We can’t wait to get this demanding and replayable new experience into the hands of players eager to impress the gods worldwide.”

This news comes coupled with the announcement that official Jotun merch is also on the way, with shirts, prints, phone cases and stickers available from Design By Humans.

And to top things off, there’s even a new trailer:

OnlySP’s own James Schumacher liked Jotun in his review, highlighting its Icelandic voice-acting and impressive visual style, but felt it could benefit from some mechanical fine-tuning and expansion of scope, saying:

“If you enjoy challenge, I think you’ll find the game to have that for you at times. It rewards exploration with powers and life upgrades, but punishes it with a singular checkpoint system. It’s short in length, depending on your skill set, or recognition of possible patterns in boss fights. Their use of lore is appropriate and measured, but again, being a short experience, most players will want more of it. The visual style is an impressive feat from a small team, but for my tastes needed some additional refinement. But that strong Icelandic voice over is all win.”

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Lead Interview and Features editor. Eats, games, and leaves. Tweet at me! @Jiffe93


Supergiant Creative Director on Hades: “We’re Treating Early Access Almost Like a Serial TV Series”



Athene in Hades

Hades was Supergiant Games‘ first experience with Early Access, which has been a massive success and has helped shape the game for nearly a year.

In an interview with OnlySP, Greg Kasavin, creative director at Supergiant, stated that Hades was designed around the entire concept of an Early Access release so that “it could be modular—starting small, and getting bigger over time.”

Not only is Hades the first game in Supergiant’s collection that has gone through an Early Access phase, but, according to Kasavin, it is potentially the only one that could have benefited from it.

“I don’t think Early Access would have worked at all for our previous games. Take Transistor, for example. It’s a game most players finish in less than eight hours. It took us three years, getting the design and narrative and look to be just right. The game was not worth playing before it was done. If everyone basically knew what happened in the story all throughout development, and had experienced low-quality versions of key story moments dozens of times, its launch would have fallen completely flat,” Kasavin said.

When asked why anyone should consider purchasing Hades before its official release, Kasavin compared Hades to a TV series. “You can wait until it’s complete, see what critics and everyone are saying, and then binge on the whole thing if you hear good things. But, there’s a real pleasure in experiencing it as it unfolds.”

“Since we’re weaving narrative through the entire experience, we’re treating Early Access almost like a serial TV series.”

Hades‘ ‘Big Bad Update’ shipped on August 6, adding the Temple of Styx, the game’s fourth major biome, as well as its final battle. Hades is not done, though, as Kasavin suggests Supergiant is “now in a really good position to look at the game more holistically and continue making big improvements across the board.”

OnlySP’s full interview discussing Hades with Greg Kasavin will be published in the coming days, so keep an eye out!

For more on Hades, be sure to follow OnlySP on FacebookTwitter, and YouTube, or join the discussion in our community Discord server.

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