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Kamiya: Bayonetta 2 Wouldn’t Have Happened Without Nintendo



Any fans of high-paced action games will likely know that Bayonetta 2, the sequel to Platinum Games critically acclaimed HD-début, is slated to launch exclusively on the Wii U next year.

The move attracted the ire of those fans when it was first announced with criticisms levelled at the fundamental shift of platform (the first was never released on any Nintendo console) and worry over whether the GamePad would work with such a title. Only time will tell whether such complaints are valid, but Platinum has recently explained that the game would not even exist without the fortuitous intervention of Nintendo.

Hideki Kamiya, the director of the original title and supervisor of this sequel, spoke to at Gamescom about where the partnership came from and why he is grateful to the hardware manufacturer, saying that Sega (franchise publishers and owners) were putting it on hold:

“I had unfinished business that I wanted to include in a second one. When that idea came about, SEGA was actually putting it on hold so, yes, I’m very grateful for Nintendo that they’re allowing us to make this happen.”

“When Nintendo offered to support us and the Bayonetta franchise – which was on the brink of disappearing – I was extremely happy for it [sic] survival as we were able to release a second one for the people who enjoyed the first.”

He went on to say that he understands the reactions from fans in regards to the platform shift, but reiterates the necessity of it. He also admits that that he and the team were happy to have the chance to bring it back in any form, and that seeing those reactions actually surprised and disappointed him.

With the recent positive reception of the other Nintendo/Platinum Games collaboration, The Wonderful 101, we have faith that Bayonetta 2 will not suffer in any form and it remains one of the more interesting titles set for the 2014 calendar year.


Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


Ubisoft Discusses How Uplay Plus Will Improve Communication With Players



Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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