Connect with us


Kickstarter-Funded Horror Game Ghost Theory Apparently Cancelled



Ghost Theory

The reality-inspired ghost-hunting horror game Ghost Theory has reportedly been cancelled, as expected funding from Crytek failed to materialise.

As reported on Dark Side of Gaming, the latest Kickstarter update for the game (available only to backers of the project) explains that the team was forced to end production after “millions of dollars” that was promised as part of Crytek’s Indie Development Fund was not forthcoming.

The development team, Dreadlocks, wrote that it was “lured” into changing its engine from Unity to CryEngine thanks to the chance of gaining that extra money. However, Crytek was unable to deliver the pay packet, and instead could only offer the team free licences for use of the engine. Consequently, the developer was unable to pay its staff, leading to the cancellation.

Ghost Theory raised more than GBP£55,000 during its Kickstarter campaign back in early 2016, but that was never intended to be the full amount required for the game’s development. Instead, the team would reinvest money made from its previous project, Dex, as well as seeking external funding, which is why it applied to Crytek.

However, the claims made by Dreadlocks may be misleading, as Crytek’s Indie Development Fund began with only $1 million being invested by the company, with additional funding to be contributed by the community.

Ghost Theory was originally slated to launch in September 2017. However, even at the last public update for the game, published in July 2017, the team was lamenting the difficulties in finding a publisher for its ambitious project.

The game was set to cast players as a paranormal investigator, exploring real-world locations using equipment such as UV lamps and full-spectrum cameras.

Thanks to reader Urosh Uchiha Novakovic for the tip!

For all the latest on this game and plenty more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


Where The Water Tastes Like Wine Adds Chinese-American Stories and Chinese Localization



Where The Water Tastes Like Wine

Where The Water Tastes Like Wine will be receiving a new content update featuring Chinese-American stories, including full Chinese language support.

According to Steam, a new content update entitled “Gold Mountain” is available for anyone who owns the game. The update focuses on new tales focusing on Chinese Americans and their impact on American history and culture. The Steam update also explains the reasoning for including these stories:

“The Gold Mountain update was created to honor the millions of Chinese-Americans generally overlooked in American history. We hope that you enjoy the new original stories that are included in the update and look forward to reading all of your thoughts.”

Additionally, the ‘Gold Mountain’ update includes full Chinese language support for the game’s ‘Fireside Chats’, which is a free standalone experience that adds exclusive story content to the game’s 16 characters. The full Chinese version of the main game will release once the Chinese localization team, led by Ryan Zhang, finishes the new content.

OnlySP’s Derek Swinhart was left disappointed by the game when it released last year, stating that it promised “a long and exciting road-trip across unknown territory, but ends up only offering flat tires and postcards of better places.”

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, join the discussion in the community Discord server.

Continue Reading