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Kinda Funny Games Showcase E3 2019 Kinda Funny Games Showcase E3 2019

E3 2019

Every Game Shown at the Kinda Funny Games E3 Showcase 2019



The Kinda Funny Games E3 Showcase has recently come to a close, and over 60 games were shown throughout the event.

OnlySP has compiled a list of every game showcased during the show, including some brand new announcements:

  • Bloodroots (demo available now)
  • Hamsterdam (coming to Android, iOS, Nintendo Switch, and PC — mid June–mid July 2019)
  • Speed Brawl (Nintendo Switch, PC, PlayStation 4, and Xbox One — major update coming today)
  • Wave Break (coming to PC and consoles — Q1 2020)
  • Super Space Club (coming to Mac and PC — 2019)
  • An/Round ( — playable now)
  • A Duel Hand: Trackher (coming to Nintendo Switch today)
  • Looking for Heals (now available on Steam Early Access)
  • One Night Stand (Nintendo Switch, PlayStation 4, and Xbox One — Summer 2019)
  • The Inner Friend (PlayStation 4, and Xbox One — Summer 2019)
  • Aground (Linux, Mac, Nintendo Switch, PC, PlayStation 4, and Xbox One — early 2020)
  • Refractor (Nintendo Switch, PC, PlayStation 4, and Xbox One — Spring 2020)
  • Pig Eat Ball (Nintendo Switch, PlayStation 4, and Xbox One — Summer 2019)
  • Standby (Nintendo Switch — August 1, 2019)
  • Demagnete (Oculus, PlayStation VR, SteamVR, and Valve Index — 2019)
  • Falcon Age (coming to PC)
  • The Walking Dead: Onslaught (coming to PlayStation VR)
  • Battlewake (PlayStation VR — Summer 2019)
  • Rawmen (PC, coming soon)
  • Afterparty (PC, PlayStation 4, and Xbox One — Q3 2019)
  • Trigger Witch (Nintendo Switch, and PlayStation 4 — 2020)
  • Solace State (PC — 2020)
  • Freedom Finger (consoles and PC)
  • Ribbiting Saga (consoles and PC — 2020)
  • Wooden Nickel (console, desktop, and mobile — release date TBA)
  • Etherborn (Nintendo Switch, PC, PlayStation 4, and Xbox One — 18 July 2019)
  • Skatebird (PC — 2020)
  • The Gardens Between (Limited Edition Switch version coming soon)
  • Renaine (Linux, Mac, Nintendo Switch, and PC — 2019)
  • Starstruck (Consoles — 2020)
  • Sneaky Ninja (Nintendo Switch and PC — Summer 2019)
  • Undermine (Linux, Mac, and PC — Early Access 2019)
  • Monster Prom 2: Holiday Season (PC — 2020)
  • Summer Catchers (PC — Summer 2019)
  • The Sinking City (PC, PlayStation 4, and Xbox One — June 27, 2019)
  • Fling to the Finish (PC — now on Kickstarter)
  • Gunsport (Consoles — mid 2020)
  • Bombfest (Nintendo Switch, PC, PlayStation 4, and Xbox One — DLC coming this month)
  • Lonely Mountains: Downhill (Nintendo Switch, PC, PlayStation 4, and Xbox One — 2019)
  • Starcrossed (Linux, Mac, PC, and Xbox One — 2019)
  • Police Stories (Nintendo Switch, PC, PlayStation 4, and Xbox One — November 19, 2019)
  • Brave Earth Prologue (PC — coming soon)
  • Astalon: Tears of the Earth (Linux, Mac, Nintendo Switch, PC, PlayStation 4, and Xbox One — 2019)
  • Treachery in Beatdown City (Linux, Mac, PC, and Nintendo Switch — Summer 2019)
  • Tamarin (PC and PlayStation 4 — Summer 2019)
  • Stoneshard (Nintendo Switch, PC, PlayStation 4, and Xbox One — Early Access in 2019)
  • Stronghold Warlords (PC — 2020)
  • Lucifer Within Us (PC)
  • #Funtime (PC — 2019)
  • Half Past Fate (consoles and PC — 2019)
  • Superliminal (coming soon)
  • Undying (consoles and PC — Early Access in early 2020)
  • Castle Storm II (Nintendo Switch, PC, PlayStation 4, and Xbox One — 2019)
  • Trials of Fire III (Steam — Early Access now)
  • Mare (Oculus platforms — Q3 2019)
  • Deliver Us the Moon (PC, PlayStation 4, and Xbox One — Q4 2019)
  • Recompile (Steam — 2020)
  • Foregone (Steam)
  • Relic Hunters Legend (PC, consoles, and mobile — Q1 2020)
  • Warborn (Nintendo Switch, PC, PlayStation 4, and Xbox One — 2020)
  • Lost Ember (Nintendo Switch, PC, PlayStation 4, and Xbox One)
  • Adam’s Ascending (Steam)

For all the latest from E3 and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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E3 2019

Biomutant is Vibrant, Unique, and a Hell of a Lot of Fun




THQ Nordic had a bevy of games available to play on the show floor at this year’s E3. While some attendees eagerly lined up to play Darksiders Genesis (as our own Michael Cripe did), others sought to finally get their hands on Experiment 101’s highly unique Biomutant for a hands-on, 30-minute demo. Thankfully, Biomutant’s E3 demo is more than enough proof that the will end up being something truly special.

After selecting their preferred language, players were given the option to recode their mutant’s DNA, serving as Biomutant’s version of a character customizer. The customization options were satisfying. A circle graph appears on the screen with five key skills the player must find their preferred balance between: strength, agility, intellect, charisma, and vitality. A sixth skill, luck, was also present, but it was not one that the player could influence from the circle graph. This graph not only influences the player’s mutant’s skills but it also directly changes the mutant’s appearance.

Other customization options included determining the mutant’s fur length and primary and secondary colors. Once these options were set, the demo thrusts the player into a mission that begins with riding a hot air balloon  while the narrator speaks of the excitement of an adventure. Enemies begin firing to bring down the hot air balloon and the player is dropped into the action.


The world of Biomutant immediately pops, as the colors were sharp and invoked thoughts of Ratchet &Clank with a slightly more comic-book style. The visuals reflected the conditions of the area, too, with vibrant reds representing intense heat being a memorable example. The first thing that stood out about this sequence was how great the combat felt. Similarly to Insomniac’s Spider-Man and Rocksteady’s Arkham series, sliding through an enemy’s legs while kicking, punching, and shooting felt tight and familiar. In some instances, the game slowed down when a knockout blow was dealt, which was a nice cinematic touch.

Progressing forward saw the player in an area with additional enemies with a larger, more intimidating foe acting as the main objective. This section introduced the Super Wushu attack, which varies depending on the equipped weapon. The most rewarding of these attacks was with the Klonk Fist which was obtained later in the demo. The Klonk Fist offered huge gauntlets that could pummel multiple enemies by mashing the action button.

The key to unlocking the Super Wushu attack involves stringing together combos which felt fairly easy to do. I do not recall ever losing my combo to an enemy attack, as I obtained the special attack fairly often. The combat allowed for those who wished to mash the melee or firing button but also rewards the players who are more tactical in their combos while mixing in shooting with melee attacks.


With the tutorial for the demo out the way, the game continues by having the player go to a different part of the planet. This new area showcased the vibrant greens and life that contrasted the overheated reds from the previous area. After some platforming, the demo descends the player down into the world where Gizmo the Greasemonkey resides.

Biomutant NPC dialogue is spoken by the narrator from the beginning of the demo while the player’s character makes vague sounds during the conversation. This exchange felt a bit underwhelming for the action-RPG as options did not hold any consequences for how the next section plays out and can be skipped without missing out on much of the story or mission objective.

After descending down and exiting an elevator shaft, the player enters a dark, oil-spilt area. The color palette here reflected the same pop to its visuals as the other sections. A mech suit, which was required to clean up the oil, controlled fine, though combat definitely felt better out of the mech suit than in it.

A final enemy awaited which served as the boss fight for the mission. This fight contained three phases with the enemy adding a new attack method from in the second. The third phase, however, took place inside the creature. After taking him down from the inside, the planet’s Tree of Life becomes more alive as indicating a reversal of destitute for the planet.

The demo confirmed the anticipation OnlySP had for Biomutant. The combat felt great and the visuals really popped. THQ Nordic and Experiment 101 may something special on their hands if the rest of the game plays as the demo did.

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