As we covered in our Spotlight feature, Warhorse Studios’ Kingdom Come:Deliverance seeks to bring a new level of characterisation to medieval gaming, and is slated for a summer 2016 release on PC.

Warhorse PR manager Tobias Stolz-Zwilling went into more detail on how they’re achieving this in an interview here on OnlySP:

“The game takes place in Bohemia in the year 1403. Basically, it’s the time of the Holy Roman Empire in Europe, when Bohemia was the most important country at that time because the lords and rulers of the Empire came from there.

“Kingdom Come Deliverance is something like a prequel to the Hussite wars, which break out a few years later in Europe. So, with Kingdom Come: Deliverance, we’re explaining why those events happened. Not just from the religious side, because while the Hussite wars were very influenced by religion – it will play a role in the game – we’re focussing on the struggle in the house of Luxembourg.”

“We think, we hope, we believe, that the story we want to tell, of the Hussite Wars and the Holy Roman Empire is extremely interesting, full of intrigue, war and blood, but also has its sunny sides. We just believe that this story is kick-ass, and we want to tell it to the world.”

Kingdom Come:Deliverance also features an innovative physics engine, where weapons and armour hit and slide off of one another, as well as a host of other interesting features aimed at delivering a realistic, but fun, medieval experience. Kingdom Come is the first game to come out of the Kickstarter-backed Czech studio.

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James Billcliffe
Lead Interview and Features editor. Eats, games, and leaves. Tweet at me! @Jiffe93

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