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Kingdom Come Developer Discusses Recent DLC Debacle

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As part of a recent interview, Warhorse Studios opened up to OnlySP about the issues surrounding the recently released second piece of premium DLC for Kingdom Come: Deliverance, ‘The Amorous Adventures of the Bold Sir Hans Capon’.

Immediately following its October 16 release, the new add-on met with backlash from consumers, being widely criticised for a shortage of content. That lack resulted from a bug that locked some users from accessing a particular quest line, and senior designer Prokop Jirsa explained how the problem came about.

It was an issue that, in the previous version if you successfully completed the quest for The Charlatan—the previous quest, not the quest in the DLC—then he wouldn’t give you the quest in the patched version.”

“It was a combination of more factors, basically, but it was an issue of our quality assurance.” However, Jirsa refused to lay the blame solely at the feet of the testers, saying “That means not only the guys in QA, but even other departments as well, including the designers who should have checked that as well. […] We mostly tested this on the version which we were releasing and, in that version, it was fine.”

The issue arose from unexpected interactions of data in save files from previous versions of the game. Said Jirsa:

“We have released publicly […] maybe 15 or 17 patch releases. In each of those, we have to check—we should check, but we don’t have the capacity to—but we should check every save on each of these versions regarding the next one.”

“You just cannot test every possible combination of how people finished the quests,” added lead designer Viktor Bocan. “Everything worked well—or quite well—and then we released it, and you have like 20 people here testing full-time, and then you release it to millions of people who actually played it.”

The much larger pool of data resulting from public availability meant the team quickly realised the error and set to work on a hotfix that was released on October 24, with later streams showing off the content previous locked away.

“Sometimes we are really ambitious with our game. […] I’m not trying to say it’s not our fault. We should assure the quality, but it’s really hard with a company of our size with this complex of a game,” Jirsa said.

Despite such statements, the team is aware that it must answer to its fanbase and ensure that future releases are up to scratch. In speaking of the upcoming DLC, Bocan said “we will definitely be testing these a little more. […] We don’t want to hurry.”

What is evident from talking to the team members is that they are truly apologetic for the inconvenience caused to die-hard fans of the game and dedicated to ensure that such a disappointment is not repeated.

The next major content release for Kingdom Come: Deliverance will be ‘Band of Bastards’, which currently has no set release date. The developers spoke briefly to OnlySP about the contents of that pack, as well as the final one, ‘A Woman’s Lot’, and those details will be available in our forthcoming full interview with Warhorse Studios.

For all the latest on Kingdom Come: Deliverance and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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Sony Unveils Plans to Expand Studios, Improve PS Now

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PlayStation 5 Sony

Sony held its annual Investors Relations Day today where the company has unveiled plans to maintain its position as market leader of next-gen consoles.

The company enforced that it believes in console generations, especially with the next-generation PlayStation 5 console, capturing the power of new technology to bring transformative and immersive gaming experiences.

The key to Sony delivering its promise will be the new partnership with Microsoft, using the rival company’s Azure cloud technology to improve streaming services. PlayStation Now currently runs on Sony’s servers and has about 700,000 subscribers, however, the new deal could help grow their subscriptions to 5 million.

PlayStation Now will be improved to offer 1080p resolution streaming and beyond, and the quality of content will be enhanced as well, suggesting there may not be as much of a delay with the release of AAA titles on PlayStation Now as there has been so far.

Sony’s PlayStation 4 had immense success from its own exclusive games made by internal studios such as Guerrilla Games, Sony Santa Monica and Naughty Dog. Both God of War and Spider-Man topped most players’ and critics’ GOTY lists in 2018 – both PS4 exclusive games.

Jim Ryan also confirmed plans to invest further in its game development by expanding Sony Worldwide Studios. This would be either through organic growth or acquisitions.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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