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Kingdom Hearts III Campaign At Least 40 Hours Long

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Kingdom Hearts III

Kingdom Hearts III’s campaign will, on average, take more than 40 hours to complete according to a Sqaure Enix PR representative.

During an interview with Geek.com, the representative confirmed players will romp through Disney and Final Fantasy universes alike for at least 40 hours. This average is only for players who decide to strictly stick to the necessary content to complete the game, as those who venture into side quests and mini-game territory could spend upwards of 80 hours during their first playthrough.

Nearly 100 hours of content is almost sure to satisfy the 16-year-wait fans of the series have had to endure. Past entries have had similar amounts of content piled in, but players are now assured of getting their hands on a full-fledged Kingdom Hearts title in less than half a year. One of the more promising aspects of this news though is the idea that the game’s director revealed he and his team still have surprises to show off in the coming months.

Kingdom Hearts III is scheduled to release on January 25, 2019 on PlayStation 4 and Xbox One.

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LEGO Star Wars: The Skywalker Saga Technology Will Deliver a ‘Brand New Way to Explore the Entire Saga’

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LEGO Star Wars

LEGO Star Wars: The Skywalker Saga will benefit from modern technological capabilities leading to a whole new project rather than just remastering older episodes.

In an interview with GamesIndustry.biz, James McCloughlin game director at TT Games discussed the studio’s technological progress regarding game design compared to 15 years ago. McCloughlin confirmed that instead of remastering episodes one to six, the studio is developing a whole new experience to align with current player standards.

“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games—mainly episodes one to six—and since then we have learned so much as a studio.” He continued, “The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”

One of the main features expected to dramatically change will be the size and scope of episodes one to six. McLoughlin highlights that player freedom is one of the biggest expectations of gamers and cited his experience working on Shadow of Mordor, Shadow of War, and the Batman Arkham series.

“Freedom is a massive part of modern games—since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio.”

Furthermore McLoughlin explained that TT Games monitors consumer reception to its games, so after The Skywalker Saga is released the studio will consistently evaluate players’ reactions (both good and bad): “We now have a greater toolset to evaluate play through analytics and user testing that just wasn’t as readily available 15 years ago,” he explained. “We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.”

LEGO Star Wars: The Skywalker Saga is set to release in 2020 for PC, PlayStation 4, Nintendo Switch, and Xbox One. OnlySP’s Mike Cripe got to see the game in action at E3, finding that it may yet be as good as the highly anticipated Star Wars Jedi: Fallen Order.

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