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Koruldia Heritage Gives Off Undertale and Final Fantasy VI Vibes

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Koruldia Heritage gameplay trailer screenshot

Koruldia Heritage is the first game from the two-person development team at Korugen, and the game’s trailer gives off strong vibes of Undertale and Final Fantasy VI.

Renaud Sauzet and his girlfriend Irié have been working on Koruldia Heritage for several years, inspired by the likes of Final Fantasy (specifically the top-down view of Final Fantasy VI and the fixed 3D views of VIIVIII, and IX).

Players can help to fund the game on Kickstarter. While the title may have already surpassed its goal of £10,000 with almost two weeks remaining, it still has several stretch goals teasing additional features in the game, such as more NPCs and console versions of the game.

Koruldia Heritage is a story-driven role-playing game, in which players have the opportunity to act with violence or compassion. Using the former will result in the player missing several important story choices, as the developer hopes to demonstrate that video gaming is not all about violence.

To see more of Koruldia Heritage, check out the game’s Kickstarter page, or the reveal trailer down below.

For all the latest from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube.

Rhain discovered a long time ago that mixing one of his passions (video games) with the other (writing) might be a good idea, and now he’s been stuck in the industry for over four years with no way of escaping. His favourite games are those with deep and captivating narratives: while it would take far too long to list them all, some include L.A. Noire, Red Dead Redemption, Wolfenstein: The New Order, The Last of Us, and the Uncharted series.

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Sci-Fi Adventure Tether Back in Development, Demo Released

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Tether

Freesphere Entertainment has announced that Tether is back in active development, almost a year after it was put on hold.

Alongside the announcement, the team has finally released the prototype version of the previous incarnation of the project for free on itch.io. According to the announcement, the decision to release the demo came because “it seemed silly to have years of hard work sat there for people who worked on it to not get any recognition.”

The post also suggests that Freesphere has gone back to the drawing board for the project, saying that it is seeking to reduce the scope of the story and hinting at a “new direction.”

The demo is a long time coming, as creative director Mark Gregory first told OnlySP late last year that it would be made available as part of a larger interview discussing some of the problems and struggles faced by the team members, which included underfunding, a lack of publisher interest, and personal burnout.

For anyone unfamiliar with Tether, the sci-fi adventure promises to tell the story of a mother trapped aboard a space station while on a mission to prevent environmental collapse. While the premise raises echoes of the ‘walking simulator’ format, the game was quite ambitious, featuring time manipulation mechanics, a reactive AI enemy similar to Alien: Isolation‘s xenomorph, and immersive sim elements. How much of that will be retained in the new version remains to be seen.

OnlySP’s Amy Davidson has already pledged to trial the demo as a future entry in the Friday Freebies Club, which this week will examine \SPEK.TAKL\, so watch out for that.

For all the latest on Tether and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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