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Square-Enix’s Left Alive is a Front Mission Spin-Off Shooter

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Left Alive

Square Enix’s recently announced Left Alive is a third-person shooter set within the Front Mission universe.

While the initial reveal provided few details, Japanese gaming magazine Famitsu (via Gematsu) has provided concrete details on the title. Unlike the main Front Mission series, the game will focus on foot soldiers, with the Wanzers (mech units) only being accessible at certain points. Also changing from previous entries in the Front Mission series is a lack of customisation options for the Wanzers, although weapon crafting will be present.

The story of Left Alive takes place between Front Mission 5, which wrapped up the storyline of previous entries, and Front Mission Evolved, which was intended to act as a soft reboot of the series. This time, players will control three protagonists through a linear story, though players are expected to have considerable agency in the way they tackle each mission, making for a high degree of replayability. Furthermore, the game is being created primarily as an offline affair, though the developers have not yet ruled out the possibility of online play.

Announced at Sony’s Tokyo Game Show press conference the other day, Left Alive is bringing together a notable cast of lead designers and directors, with Yoki Shinkawa (Metal Gear, Death Stranding) handling character design, Takayuki Yanase (Mobile Suit Gundam 00) working on mech design, and Toshifumi Nabeshima (Armored Core series) taking point as game director.

The debut trailer, providing a first look at the game’s devastated world setting, is embedded below.

Square Enix’s last attempt to revive the Front Mission series occurred in 2010 with Front Mission Evolved, which was widely panned for uninspired design, poor story, and repetition.

Left Alive is currently slated for release in 2018 for PC and PlayStation 4.

For all the latest from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and Tumblr.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

Interview

Troy Baker Discusses His Return as Joel in The Last of Us Part II

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The Last of Us Part II Joel Ellie screenshot

Troy Baker has spoken about his return to the role of Joel in Naughty Dog’s upcoming title The Last of Us Part II.

During an exclusive interview with OnlySP at Supanova Comic Con & Gaming, Baker was asked how he felt to return to the role alongside Ashley Johnson, who plays Ellie in the sequel to the acclaimed 2013 title.

“The first day we were on set was when we shot [the PSX reveal] trailer,” Baker revealed. “We go through rehearsals and stuff, and we walk through it, and things get real serious all of a sudden, when we heard both of our voices. When you put everything together, that’s when Ashley goes away and Troy goes away, and you’re left with Ellie and Joel.”

Baker noted that the first time creative director Neil Druckmann spoke to him about the potential of a sequel was during the British Academy Video Game Awards in March 2014.

Check out a clip from our exclusive interview with Troy Baker and Nolan North—including the revelation of North’s return as David and the significant musical numbers featured in the game—above, and stay tuned for the full interview.

Druckmann recently revealed that Baker and Johnson had completed their main work on the game, describing it as “the most ambitious cinematic shoot we’ve ever done.” Before that, he stated that the final scene of The Last of Us Part II has been shot, with Laura Bailey recently completing her performance capture for the title. Druckmann also revealed that the rapper Logic and actor Travis Willingham will also be appearing in the game.

Earlier this month, a screen of the game’s weapon upgrade system was leaked in a promotional video, with some noting that weapon variation may be present in the game’s revision of combat.

To stay updated on The Last of Us Part II and the world of single-player gaming, be sure to follow OnlySP on FacebookTwitterYouTube, and join the discussion in our community Discord server.

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