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(UPDATED) Mass Effect 2 almost had multiplayer, ME4 release window revealed

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UPDATE: The following information was confirmed to be false after GamerSyndrome investigated the interview and found out it was a fake. In other words, it’s all made up nonsense. We apologize for any inconvenience this may have caused.

In a recent interview with GamerSyndrome, Bioware revealed many interesting details regarding the Mass Effect franchise, such as the release window for the upcoming Mass Effect 4 and some scrapped elements from Mass Effect 2 and 3.

Firstly, the developer stated that the idea for Mass Effect 3‘s multiplayer actually sparked during development of Mass Effect 2, wherein the team wanted to incorporate it into that game.

We had actually wanted to do multiplayer in Mass Effect 2. We started working on it and found out that it was just going to be too much, so we had to take it out of Mass Effect 2 and put it into [Mass Effect]3. As far as the style it had, like I said we wanted it to be different from other games.  It needed to have something that drew people into playing multiplayer over and over again. It had to be something that looked and felt like playing a mission in Mass Effect, except you had 3 other players from around the world with you. This style of multiplayer was something we wanted to do since Mass Effect 2.

The release window for Mass Effect 4 was also revealed, and Bioware stated that more information is coming in 2013.

Late 2014 to Mid 2015. I honestly can’t tell you an exact because full development on the game started a month or two ago.

You’ll hear more about the new Mass Effect game [next year] in 2013.

A few scrapped ideas for Mass Effect 3 were presented, such as an alternate ending with a final boss fight against a ‘reaperfied’ Illusive Man.

One of the mission ideas that got scrapped was actually going onto Palaven, the turian home world, and being able to see what their world was like. We also scrapped the original ending for Mass Effect 3. We were gonna have it as a “boss battle”, where Commander Shepard would go up and fight The Illusive Man who has been transformed by The Reapers. We scrapped that idea because way too many [games] have that as their ending, some final boss fight. Ultimately, we are proud of the finished products in the Mass Effect series and stand by them.

Finally, they stated that Mass Effect Trilogy could have a possible release on Wii U in the near future.

As we like to tell people on Twitter, “Never Say Never.” The same can be said about the Mass Effect Trilogy for Wii U. Never Say Never :)

What are your thoughts on this info, single-players? Was Mass Effect 2 better off for not diverging resources into multiplayer? Would you have liked to see some of those scrapped Mass Effect 3 ideas? Let us know, and stay tuned for more news on the Mass Effect franchise.

Now an occasional contributer, Michael Urban is the former Editor-in-Chief at OnlySP and has the nickname "Breadcrab" for reasons his therapist still doesn't understand. From the moment he first got hacked in Runescape, he's been uninterested in multiplayer games and has pursued the beauty of the single-player experience, especially in terms of story and creative design. His hobbies include reading, writing, singing in the shower, pretending to be productive, and providing info and feedback regarding the games industry. It is an industry, right? You can ask him a question or send him spam at michaelurban@www.onlysp.com. Also, follow him on Twitter or the terrorists win. (@MichaelUrban1)

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Layers of Fear 2 Launching Late Next Month

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Layers of Fear 2

Layers of Fear 2 has been talked about for a while now and is finally coming late next month.

Announced today by publisher Gun Media, the sequel to the psychological romp through artistic ego Layers of Fear is set to launch May 28 for PC, PlayStation 4, and Xbox One.

Gameplay-wise, the sequel looks to cover similar ground as its predecessor. As a first-person psychological horror with “an emphasis on exploration and story,” players meander through heavily-scripted set-pieces while solving puzzles and being scared a whole lot.

Layers of Fear 2, though, will be swapping the paintbrush for the dizzying heights of Hollywood. According to the game’s Steam synopsis, players “control a Hollywood actor who heeds the call of an enigmatic director to take on the lead role in a film shot aboard an ocean liner.”

Stifled by their own acting ambitions, the protagonist finds themselves alone and marooned on an increasingly nightmarish boat. The game’s unnamed protagonist must navigate their own past and the challenges the director sets them to unlock the secret to not just the film they are starring in, but their own motivations.

The original Layers of Fear was a captivating take on modern, story-driven horror, so the sequel’s inventive premise and greater scope are welcomed. While the sequel is embarking to a radically different setting, the title looks likely to recapture the original’s claustrophobic, atmospheric level design.

For more on Layers of Fear 2 and the ever-changing world of single-player gaming, be sure to follow us on FacebookTwitter, and YouTube.

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