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Max Payne 3 arcade mode unveiled



Rockstar has recently announced the “arcade mode” for Max Payne 3, which is sure to please fans of the earlier titles in the series.

Arcade mode will be unlocked for each chapter of the campaign once that specific chapter is completed. The first flavor of the mode is one called “Score Attack”. You earn points depending on where you hit enemies; a body shot is 10 points, a headshot is 100 points, blowing away an enemy is 200, and causing an explosion is 250. Actions such as diving, using slow-mo, and chaining together kills nets you multipliers, while using painkillers and taking damage deducts points. Cut-scenes and cinematics are cut from this mode, so it’ll be perfect for those moments when you just want to unwind with some action.

The second part of arcade mode is “New York Minute”. In this one, you’re given a 60 second timer and have to kill enemies to replenish the timer before it runs out. Anybody who enjoys speedruns will surely get a kick out of this mode, as it’ll involve quick thinking and reflexes on your part. The multipliers return here as well.

Leaderbords will be available for arcade mode, and you even net XP from it which transfers over to multi-player. You can check out the screenshots of the arcade action below, and you can also expect a full review of Max Payne 3 in the coming weeks. It releases for the PC, PS3, and Xbox 360 on May 15th.


Now an occasional contributer, Michael Urban is the former Editor-in-Chief at OnlySP and has the nickname "Breadcrab" for reasons his therapist still doesn't understand. From the moment he first got hacked in Runescape, he's been uninterested in multiplayer games and has pursued the beauty of the single-player experience, especially in terms of story and creative design. His hobbies include reading, writing, singing in the shower, pretending to be productive, and providing info and feedback regarding the games industry. It is an industry, right? You can ask him a question or send him spam at Also, follow him on Twitter or the terrorists win. (@MichaelUrban1)


LEGO Star Wars: The Skywalker Saga Technology Will Deliver a ‘Brand New Way to Explore the Entire Saga’



LEGO Star Wars

LEGO Star Wars: The Skywalker Saga will benefit from modern technological capabilities leading to a whole new project rather than just remastering older episodes.

In an interview with, James McCloughlin game director at TT Games discussed the studio’s technological progress regarding game design compared to 15 years ago. McCloughlin confirmed that instead of remastering episodes one to six, the studio is developing a whole new experience to align with current player standards.

“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games—mainly episodes one to six—and since then we have learned so much as a studio.” He continued, “The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”

One of the main features expected to dramatically change will be the size and scope of episodes one to six. McLoughlin highlights that player freedom is one of the biggest expectations of gamers and cited his experience working on Shadow of Mordor, Shadow of War, and the Batman Arkham series.

“Freedom is a massive part of modern games—since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio.”

Furthermore McLoughlin explained that TT Games monitors consumer reception to its games, so after The Skywalker Saga is released the studio will consistently evaluate players’ reactions (both good and bad): “We now have a greater toolset to evaluate play through analytics and user testing that just wasn’t as readily available 15 years ago,” he explained. “We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.”

LEGO Star Wars: The Skywalker Saga is set to release in 2020 for PC, PlayStation 4, Nintendo Switch, and Xbox One. OnlySP’s Mike Cripe got to see the game in action at E3, finding that it may yet be as good as the highly anticipated Star Wars Jedi: Fallen Order.

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