News

Metro Series to Continue, Become More “Accessible”

Earlier this week, the CEO of Deep Silver, Dr. Klemens Kundratitz, spoke about how their acting as the distributors of Metro: Last Light was a positive experience for them, after picking up the brand in the auction of THQ’s assets. He went on to confirm that the publisher had plans to work with developer 4A Games again, as well as to continue the Metro series. In the midst of all this positive news, the statement that seemed to garner the most attention was, “…we will also, in the next phase, look to making it more accessible for a broader gamer audience.

Accessible is a word that seems to be often bandied about by publishers and it is always met with the same reaction: ire. The internet had a fit, proclaiming that it was the end of Metro as we know it; that accessible is synonymous with simplification – we all know the script by now. This backlash prompted Deep Silver’s Global Brand Manager, Huw Beynon, to respond with a statement of clarification, in which they promised the loyal fanbase that those comments had been misconstrued and that they “would like to reassure the Metro fanbase that Deep Silver has absolutely no intention of compromising Metro’s unique DNA. We completely understand that it is the passion and evangelism of our fans that allowed Metro to grow from a cult hit to genuine, bonafide hit.”

The statement goes on to explain what was intended in the original interview:

“Deep Silver will  seek to make the world of Metro more accessible to a broader audience – through a commitment to ever higher product quality; through greater strategic investment in the brand; and, in the immediate term, through the release of dedicated Mac and Linux versions of Metro: Last Light. This is just the first stage of a broader initiative to bring Metro to a wider audience, without compromising the product’s strengths.”

Just another example of an overreaction to a misconstrued statement. It is good to have the clarification, but it should never have been necessary in the first place. The moral of this story is that, sometimes, it’s better to let cooler heads prevail than to immediately voice opinion.

Source(s): Joystiq, EnterTheMetro

Related posts

“Shenmue Is All About Depth and Poetry”: Development Team On Philosophy of Shenmue III

Damien Lawardorn

Single-Player Gaming Picks For March 2019

Damien Lawardorn

Single-Player Gaming Picks For February 2019

Damien Lawardorn