Connect with us

News

MGM acquires Metro 2033 film rights

Published

 on

Walking away from the Cinema, satisfied.

The relationship between movies and games is a bit like the occasional reunion of a bitterly divorced couple. However, we’ve been seeing some improvement in film adaptions of games lately. Perhaps the ultimate solution is a film based on both a book and a game? MGM seems to think so.

MGM Studios have just gotten the rights to a Metro 2033 film, which is to be based of Dmitri Glukhovsky’s novel Metro 2033. The project will be produced by Mark Johnson (Chronicles of Narnia series) and written by F. Scott Frazier, a screenwriter who is relatively new to the business. No other information is available at this moment.

Of course, this doesn’t mean the project is completely off the ground just yet, but it is a start. Stay tuned for possible updates on this story.

What do you want to see in the movie, single-players? Let us know! Metro: Last Light, the sequel to 2033, is set to release early 2013 for PC, PS3, and Xbox 360.

Now an occasional contributer, Michael Urban is the former Editor-in-Chief at OnlySP and has the nickname "Breadcrab" for reasons his therapist still doesn't understand. From the moment he first got hacked in Runescape, he's been uninterested in multiplayer games and has pursued the beauty of the single-player experience, especially in terms of story and creative design. His hobbies include reading, writing, singing in the shower, pretending to be productive, and providing info and feedback regarding the games industry. It is an industry, right? You can ask him a question or send him spam at michaelurban@www.onlysp.com. Also, follow him on Twitter or the terrorists win. (@MichaelUrban1)

News

Watch Dogs: Legion Creative Director Details the Game’s Permadeath Mechanic

Published

 on

watch dogs: legion

In a bold move from, Watch Dogs: Legion makes every NPC playable with the added risk of permanent death.

During an interview with Gamingbolt, Watch Dogs: Legion creative director Clint Hocking talked about why the new feature is so special.

Watch Dogs: Legion lets players recruit any NPC into the hacker group known as DedSec. However, each of these characters can die during combat. Once a character hits zero HP, players will have the choice to either surrender to authorities or risk a last-ditch effort which could result in the character’s permanent demise.

Should a player choose to surrender, the character will be taken to jail by authorities. During this time players can either wait out a sentence or break the member out. For those unlucky enough to keep fighting and fall twice, their individual story will come to an end.

Hocking went on to describe the uniqueness of ever NPC in the game.

“Since every mission, every line of dialogue, and every cutscene has been written to account for every possible character, the loss of one of your characters means that the rest of your team will have to pick up where they left off and the plot and the story will carry on. Each character has their own origin story – the story of how they are recruited into DedSec, and once they are on your team, the main missions and the overall game narrative are the story of DedSec as a team, and how they collectively work to halt the emergence of the authoritarian regime that is trying to take over the city.”

Promotional material for the game detail four DLC characters that will be playable post-launch. It will be interesting to see how these paid DLC members will be affected by the permadeath mechanic, especially as the silhouettes suggest returning Watch Dogs fan favourites.

Stay tuned for more single-player gaming news by following OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

Continue Reading