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Minecraft Dungeons Started as Nintendo 3DS Game, Designed to “Fit in the Core Minecraft Experience”

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Minecraft Dungeons

Mojang has released a new developer diary for the upcoming dungeon crawler spin-off Minecraft Dungeons.

Despite being announced in June 2019, very little has been revealed about the game. The video gives a behind-the-scenes look at development so far and how the team is approaching the project.

In the diary, executive producer David Nisshagen explains how the game has a dedicated team of around 20 people working on it. However, the rest of the studio is also involved in the development to some degree.

“The vanilla team, or the Minecraft core team, has a lot of influence on the development of Minecraft Dungeons,” said Nisshagen. “Maybe not as much hand-to-hand, day-to-day in an operational level but making sure that everything that we do in Dungeons could fit in the core Minecraft experience.”

Chief creative officer Jens Bergensten also revealed that the project originated from staff members discussing ideas for a Nintendo 3DS Minecraft game. He explained that the team eventually settled on a dungeon crawler after experimenting with several different designs.

Minecraft Dungeons currently does not have a release date. Microsoft has confirmed it will arrive in 2020 and be available via Xbox Game Pass.

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