Monster Hunter World‘s newest snow-covered expansion, ‘Iceborne’, has received a blizzard of new details following yesterday’s reveal, as well as an affirmation that it “will rival the original release.”
During Capcom’s broadcast, the developer detailed Iceborne‘s icy setting, monster types, and general gameplay. Story-wise, the add-on will be a new story that takes place after the events of the main game in a chilly, mountainous area called the Hoarfrost Reach. Those who see Iceborne as a run-of-the-mill expansion, though, are set to be surprised, as the setting is “the largest region in the game so far.” A PR representative at Capcom, too, played up the size of the game, stating that its size “will rival the original release”:
— Skells (@Skellylicious) May 10, 2019
In terms of gameplay additions, Iceborne will introduce a new difficulty mode entitled Master Rank. The expansion’s new biome will debut new monster types, including a horned brute wyvern called Banbaro and a snow-buried Beotodus. The major trophy in the expansion is Velkhana, an elder dragon with powerful ice attacks.
Changes to core gameplay include the addition of new options. The Slinger can now be used while the main weapon is used, as well as new combos and new elements for each of the game’s 14 weapon types.
To gain access to the new content, players must play through Hunter Rank 16 of the baseline World game. For owners of World, Iceborne will retail at USD$39.99. A pack containing the base game and Iceborne will retail at $59.99.
For those who have yet to be enthralled by World‘s charms, the game is free to play on PlayStation 4 until May 20. For more on Iceborne and the world of single player, be sure to follow OnlySP on Facebook, Twitter, and YouTube. You can also join the discussion in our community Discord server.