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Whimsical Sandbox RPG My Time At Portia Launches into Early Access

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Portia

The publishing arm of Team17 (Worms, The Escapists) has announced the Early Access launch for the “sandbox simulation RPG” My Time at Portia.

Available immediately, the game casts players as a young adult freshly arrived in the town of Portia and tasks them, first, with setting up a home in a workshop bequeathed by their father. The process of building a homestead from raw materials forms the bulk of the early hours of the title, but gameplay options expand quickly.

Players will be able to take on requests for new crafting projects from villagers, as well as get to know the inhabitants of Portia. The quaintness fades a little as the character makes their way to the edge of the village, where lurk ancient ruins and dungeons filler with monsters. The danger comes with a trade-off, however, as secrets and certain valuable resources can only be found in such locations.

At present, the game is estimated to contain 25 hours of gameplay, with plenty more set to be added during the course of the Early Access period. The final game is expected to be ready in nine months and will include a host of extra features over the Early Access version including more areas, side quests, story content, and the ability to raise and ride animals.

My Time at Portia is currently available on Steam for USD$19.99/GBP£15.99. The price will increase on the full release, but that final cost has not yet been specified. Meanwhile, Playstation 4, Switch, and Xbox One releases for the game are also expected at some point later this year.

For all the latest on My Time at Portia and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and Tumblr.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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DOOM Eternal Gets Nightmarish Concept Art

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Doom Eternal

Bethesda has been pretty quiet about DOOM Eternal the past few months, but the company has reminded onlookers of the project’s stellar design via a piece of concept art.

Entitled ‘Hell Gate’, the concept art details Hell’s equivalent of royalist architecture, complete with DOOM (2016)’s penchant for contrasting colours and strong, angular geometry. The centrepiece of the art is the beloved Doomguy, whose heavy frame looks pretty small compared to the scale.

The art was shared directly on the game’s Twitter page, embedded below:

DOOM Eternal has no release date as of yet, but expect id Software to share more about the game at Bethesda’s E3 conference.

To keep up with all the best single-player E3 news, be sure to follow OnlySP on FacebookTwitter, and YouTube, or join the discussion in our community Discord server. Oh, and re-visit why OnlySP really loves DOOM.

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