Firmament

Almost USD$1.5 million has been raised during the Kickstarter campaign for Firmament, the next game from Myst developer Cyan Worlds.

The campaign ended overnight, having raked in a total of $1.433 million from an initial $1.285 million goal. The final tally ensured that the game met its first stretch goal, which added Mac support, as well as a PlayStation 4/VR version and English, French, Italian, German, and Spanish language options.

However, the total fell short of the next stretch goal, which would have resulted in the production of developer commentary and a Making Of documentary at $1.5 million

Despite the success, the team will continue to crowdfund the title, though details on that process will not be available until next week. Whether additional funds will contribute to the aforementioned stretch goal is unclear at present.

As part of the Kickstarter update celebrating the success, the team also revealed that ZED, another crowdfunded game that Cyan is publishing, will get more information on Thursday.

While the campaign was running, OnlySP spoke to Rand Miller, co-creator and co-designer of Myst, who claimed that “[t]he Firmament narrative is one of the most interesting that we’ve done,” alongside discussing more details about the game and hinting at the future of the Myst franchise.

Firmament is currently scheduled to release in July 2020 on PC, Mac, and PlayStation 4, though which VR platforms will be supported is unclear.

For all the latest on Firmament and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

Four Ways to Make Alien A Bigger Name In Games

Previous article

What We Already Know of Microsoft’s Strategy Could Give it an Advantage in the Next Generation

Next article

Comments

Comments are closed.

You may also like