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Design-a-Spell Adventure Mages of Mystralia Crowdfunds Over $225,000

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Mages of Mystralia

Borealys Games’s Mages of Mystralia has just finished a very successful Kickstarter campaign, earning almost ten times its initial funding goal.

The game, which pits players as a young mage in a kingdom where the arcane arts are outlawed, originally sought CA$25,000 in order to ensure that playtest feedback could be implemented before launch. With the campaign drawing in more than CA$225,000, however, the developers have decided to incorporate a range of additional features as stretch goals, including new spells and new game modes.

Mages of Mystralia bucks the usual crowdfunding trend of selling promises, with the game already widely demonstrated at various trade shows and, reportedly, already complete except for the last minute additions that spurred the campaign.

A ‘design-a-spell’ feature lies at the heart of game, allowing players to craft incredibly complex spells by piecing together runes that are collected throughout the adventure. The video embedded below gives an overview of the spell-casting system, and provides an example of it in action, as various spells are used in combination to create a rotating ice sculpture that shoots fireballs.

Borealys Games is a debut indie outfit based in Montreal, Canada, made up a team with considerable experience in the AAA sector working on games including Rise of the Tomb Raider, Deus Ex: Mankind Divided, and Assassin’s Creed III.  For Mages of Mystralia, this team has joined up with writer Ed Greenwood, whose Forgotten Realms setting is the basis for Dungeons and Dragons and Baldur’s Gate (among other titles), and composer Shota Nakama (Final Fantasy XV, Kingdom Hearts HD 2.5 Remix).

Mages of Mystralia is scheduled to launch on PC, PS4, and Xbox One, with the developers currently targeting a release in Spring 2017.

For more on the game, and all the latest from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook and Twitter.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

Interview

Troy Baker Discusses His Return as Joel in The Last of Us Part II

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The Last of Us Part II Joel Ellie screenshot

Troy Baker has spoken about his return to the role of Joel in Naughty Dog’s upcoming title The Last of Us Part II.

During an exclusive interview with OnlySP at Supanova Comic Con & Gaming, Baker was asked how he felt to return to the role alongside Ashley Johnson, who plays Ellie in the sequel to the acclaimed 2013 title.

“The first day we were on set was when we shot [the PSX reveal] trailer,” Baker revealed. “We go through rehearsals and stuff, and we walk through it, and things get real serious all of a sudden, when we heard both of our voices. When you put everything together, that’s when Ashley goes away and Troy goes away, and you’re left with Ellie and Joel.”

Baker noted that the first time creative director Neil Druckmann spoke to him about the potential of a sequel was during the British Academy Video Game Awards in March 2014.

Check out a clip from our exclusive interview with Troy Baker and Nolan North—including the revelation of North’s return as David and the significant musical numbers featured in the game—above, and stay tuned for the full interview.

Druckmann recently revealed that Baker and Johnson had completed their main work on the game, describing it as “the most ambitious cinematic shoot we’ve ever done.” Before that, he stated that the final scene of The Last of Us Part II has been shot, with Laura Bailey recently completing her performance capture for the title. Druckmann also revealed that the rapper Logic and actor Travis Willingham will also be appearing in the game.

Earlier this month, a screen of the game’s weapon upgrade system was leaked in a promotional video, with some noting that weapon variation may be present in the game’s revision of combat.

To stay updated on The Last of Us Part II and the world of single-player gaming, be sure to follow OnlySP on FacebookTwitterYouTube, and join the discussion in our community Discord server.

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