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Negative Atmosphere Heavily Channels Dead Space in First Gameplay Reveal



Negative Atmosphere

Negative Atmosphere (which looks a lot like the next Dead Space) just got its first video showing off early in-development gameplay .

The game is being developed by indie developer Sun Scorched Studios, and the video below is the first glimpse of the game in action. The development team is clearly taking inspiration from EA’s Dead Space franchise, and the similarities between the two projects is evident.

Although the game is not Dead Space, fans may have the nearest thing to a franchise revival that they are likely to see, albeit with a much smaller budget.

From the over-the-shoulder camera, flickering lights, and a HUD that is absent of traditional menus, Sun Scorched Studios is clearly aiming to revive the spirit of the long dormant series.

Even the hilariously brutal melee stomp mechanic seems to have found its way into the game.

Sun Scorched made sure to clarify that the video shows off about five months of work and is not representative of the final product.

Negative Atmosphere has no firm release date or platforms yet, so stay tuned for more information.

OnlySP listed Dead Space as one of its 50 favorite games. Check out the rundown here.

For more on Negative Atmosphere, Dead Space, and Sun Scorched Studios, keep checking in with OnlySP on FacebookTwitterYouTube, and join the discussion in our community Discord server.

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Judgment Producer: Friendship System Makes Yagami “A Much More Deeper Character”




Judgment producer Kazuki Hosokawa has discussed new introduction of the friendship system and its effect on creating Yagami’s deeper character.

Judgment shares a lot with the Yakuza series, and, as it turns out, both games were in development at the same time. Players will go back to the streets of Kamurocho, but this time as a dynamic detective named Takayuki Yagami in a new courtroom-thriller narrative. Players will have to subtly follow suspects and search crime scenes for evidence. Judgment will suit Yakuza fans, but casual players should not miss it.

In an interview with Twinfinite, Hosokawa shares more details about the introduction of the friendship system, and the effect on Yagami’s personality.

When asked about why he chose to develop the friendship system, Hosokawa explained the main reason is to reinforce Yagami’s character.

The friendship event actually developed when we were thinking about how to solidify the character of Yagami… Interacting with the townspeople that are also living in Kamurocho gives Yagami a much more deeper character.”

Hosokawa is significantly trying to focus on depth of character for Yagami. His aim appears to be to create a fully dimensional protagonist who draws players into the story. Therefore, using aspects like a home neighbourhood and friendship events help to create simple everyday examples of relationship and character building.

Whilst Hosokawa is predominantly used to making games for PlayStation, he indicated that Rya Ga Gotoku Studio is considering making internal preparations enabling easier switching to the PlayStation 5 for future developments.

“We are definitely thinking as a studio and considering the changes in the platforms… we want to utilize these new specifications whenever we are developing anything new.”

However Hosokawa also did not rule out the possibility of cross-platforming Judgment by porting the title to other platforms.

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