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Netflix Set to Drop Stranger Things Game Details At E3

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Stranger Things

Netflix has announced that it will host a special panel at E3 Coliseum 2019 called, “Bringing Your Favorite Shows to Life: Developing Netflix Originals into Video Games.”

Netflix also confirmed on Twitter that additional information about Stranger Things 3: The Game will be revealed, along with some other game announcements.

According to the official E3 website, E3 Coliseum “brings video game fans closer to their favorite games and creators. Held during all three days of E3, the E3 Coliseum celebrates the world’s most powerful form of entertainment with panels, conversations and other special events and is produced by Geoff Keighley (The Game Awards).”

Other tech companies have announced their foray into the games industry earlier this year, including Google with its own video game platform, Stadia, and Apple with Apple Arcade, a subscription service for its iOS games. If Stranger Things 3: The Game is any indication, Netflix will most likely take the traditional route and license out its properties to other studios to make games on multiple platforms.

Stranger Things 3: The Game will launch on July 4, 2019 for PC, PlayStation 4, Switch, Xbox One, and mobile devices.

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Bohemia Interactive Says ARMA 3 ‘Contact’ is an Idea It Has “Wanted to Explore for Years”

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Arma 3 Contact gameplay screenshot 1

The project lead of ARMA 3 ‘Contact’, Joris-Jan van ‘t Land, has explained why Bohemia Interactive opted to focus on an alien invasion for the new spin-off expansion.

In an upcoming interview with OnlySP, van ‘t Land outlined the reasoning behind creating a new extra-terrestrial spin-off expansion for ARMA 3 instead of developing a brand new project like ARMA 4.

On the official ARMA 3 Contact announcement trailer page, fans of the ARMA franchise left comments which appears to indicate that public opinion is in favour of a whole new game. However, van ‘t Land explained that ‘Contact’ actually came into existence because the Amsterdam studio was specifically set up to flesh out new ideas and create new IPs within the ARMA series.

“‘Contact’ originated from our relatively small Amsterdam studio, a team which was formed to develop original ideas for Bohemia. That specifically meant doing less traditional projects, even if they were DLC or expansions to an existing game.”

“Initially ‘Contact’ was not even specified to be an ARMA 3 expansion. We considered even a stand-alone game, but ultimately the benefits of the expansion route were far too great.” He continued, “It meant we could make use of a massive sandbox, and ARMA 3 players would benefit from additions even if they do not care about the setting. Without ‘Contact’, there likely would not have been another official ARMA 3 DLC or expansion, aside from our Creator DLC program of course.

van ‘t Land also revealed that many in the ARMA 3 production team have been wanting to explore the alien sci-fi genre for years, but now they finally got a chance to develop their ideas.

“The ‘first contact’ premise is one many in our team have wanted to explore for years. Some know that during its pre-production stage, ARMA 3 itself had some less conventional elements under its ‘Futura’ codename. We had done our own experiments with the topic on the side for fun, but now pitched it as an actual project, and were fortunately given the chance.”

ARMA 3 Contact is set to be released on 25 July 2019 on PC. The full interview with van ‘t Land will be available tomorrow.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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