We reported just a couple weeks ago that Everybody’s Gone to the Rapture was on its way to the beta stage of development, which means it’s getting closer and closer to a final release. Up until now, however, we haven’t seen much, if any actual footage of the game.

IGN has the first gameplay of Everybody’s Gone to the Rapture to share with you today, and it is beautiful. You can check out the footage of The Chinese Room’s upcoming game just below and be sure to let us know what you think of the game in the comments section.

We’ll see if we can line up an interview with The Chinese Room to learn more about Everybody’s Gone to the Rapture in April, so stay tuned to OnlySP on Facebook and Twitter for all the latest.

Nick Calandra
OnlySP founder and former site owner.

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  1. Can’t wait to play this

  2. I think it looks great, but my main worries are two. One is just how “up to player interpretation” it is. I do not appreciate works which refuse to tell a story and expect the audience to make one. When I watch a film or play a game, I am viewing someone’s creation and I expect that someone to have something to say and say it clearly. If I want to create my own stories, I have my mind and I can do a much better job for myself without having to pay for it.

    The other is the language itself. I find Pinchbeck’s writing very hard to follow and his language pompous. I had an incredible disconnect between Dear Esther’s story and its narrator, because the latter sounded like he was on a theater stage, having intellectual orgasms over a classical play. I am not a native English speaker and even native ones likely do not possess such intricate vocabulary. It is tiring having to use one’s energy just to understand dialogue, unless their games are specifically targeted at English language and literature graduates.

    Also, while the overly poetic language fit the character in A Machine for Pigs, given the time period, it did not fit the modern person who, if I even understood correctly, narrated Dear Esther. This is the 80s too, I do not think any regular dude from these times would speak like reciting a book.

    So the writing and language really ruined Dear Esther for me and I am not even interested in A Machine for Pigs after witnessing the same issues in a let’s play. I sincerely hope the team has now learned that there is a nice comfy middle between underestimating your audience and expecting them to do all the work for you.

  3. This game gona look phenomenal on my 75 inch 240 hertz tv

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