One of Kingdom Come: Deliverance’s most exciting features, aside from being a medieval RPG with no fantasy elements, will be the game’s major battles. We recently had a chance to speak with Jiří Rýdl from Warhose Studios about Kingdom Come and asked how the battles would play out in the game. The answer we got was actually kind of surprising.
According to Rýdl, the game’s major battles will feature literally hundreds of NPCs on the field at one time. However, unlike most games where you can simply run into battle and take out half the army yourself, Kingdom Come seems to be taking a different approach. Rýdl told us, “I have to warn you that the battles are more or less taking place “around” you. You are just one guy, not a leader, you do not move armies, just your legs, and the best thing you can do when the battle begins is to hide somewhere. If you need to fight, choose weaker opponents. If you see someone on the horse, just run.”
In addition to major battles out on the fields of the open world, there will also be major castle sieges in the game. As with the rest of the game, Warhorse Studios is looking to be as authentic as possible by making the sieges extremely difficult. Rýdl told us that players can very easily become just “cannon fodder” themselves in these battles. Sieges will involve the use of, “catapults, boiling oil, moats and archers,” according to Rydl. Your best chance of survival, hints Rýdl, is to find, “the best armour and stick to the heavy armoured troopers”.
It shouldn’t be too long now before we finally get to see some of the game’s combat in action, and if Warhorse Studios can pull of what was described to us in our interview, Kingdom Come: Deliverance could surely be one spectacle of a game. It’s about time we were treated to massive battles with authenticity on consoles.
Warhorse Studios’ crowdfunding campaign is still going on via their website, so if you’re interested in the game, feel free to help support the studio by following the link.