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Before – New Details and Screenshots Released



Bill Lowe, the creator of upcoming historical survival game Before, has revealed some new details about the game in a blog post released a few days ago.

The post, which details things that occurred in November and December of last year, runs through a number of things from the game’s music to a new team member. It also discusses what Lowe and Facepunch Studios, the developers, hope to achieve with the game.

Lowe talks about the struggles the developers have had with AI of the game, saying the data received was “unpredictable and difficult to manage.” In response to the situation, he discusses the changes they have made to the AI and the effect that will have on gameplay, where they have introduced a goals system, whereby the goals of the different characters (Lowe calls them Agents) are branched out in to various sections and priority levels. This new system has meant that the choices of each of the different characters in the game need to be logged, thus allowing you to see what is happening in more detail than you would have been previously.

We are also informed that the team has a new member who is working on the animations of the game, which stretches from renderings of deer models to the creation of clothing and accessories. The game’s virtual reality capabilities are also coming along courtesy of Valve, and Lowe says that plans for both this month and the next range from fleshing out the AI to focusing on gameplay elements like crafting and building, followed by some more focus on combat.

There is currently no release date for Before, but keep up to date with OnlySP on Facebook and Twitter for updates.


Kumo’s New Screenshots Showcase Some Beautiful Clouded Landscapes




Kumo’s developer and publisher have released new screenshots showcasing the game’s stunning clouded landscapes.

Publisher Tales Art Studio and developer Benjamin Jason Gregg unveiled Kumo’s new screenshots on their Presskit page yesterday. The screenshots, embedded below, mainly show aesthetically designed ‘cloudscapes’ as well as the player character.

Kumo is a set to be a challenging puzzle game with memorable characters all within a clouded world. Players will journey through misty landscapes, ruins, across mountains, and even through a “strange mirrored temple.”

The page also includes information about the features in the upcoming title, which reads as follows:

  • Discover beautiful areas as you ascend the clouds.
  • A beautiful 10 piece soundtrack.
  • Freely control your ribbon using your spirit.
  • Lead Kumo into a second chance at life.

Tales Art Studio officially announced on Twitter that Kumo’s Kickstarter campaign will go live on 31 July:

Kumo is set to release on Mac, PC, PlayStation 4, Switch, and Xbox One should the Kickstarter succeed.

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