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New First Person Parkour Game ‘Failsafe’ Heads to Kickstarter

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A new first person parkour game by Game Over has hit Kickstarter.

Failsafe, a game about “exploration, forgotten worlds and secrets” is an adventure inspired by the stories of famous Studio Ghibli auteur Hayao Miyazaki. Its other influences include “the fluidity of Journey and the monolithic scale of Shadow of the Colossus” according to their Kickstarter page. It aims to provide a large environment for the players to explore as they navigate their way around the remains of a mysterious civilisation, all while getting to do some pretty cool parkour.

So far the game has had 620 backers and has raised $16,411 of its $80,000 dollar goal, but with 21 days to go it has every chance of making it.

The game, which is currently in the alpha state, will first be released on PC, Mac and Linux and the developers also intend to release it on Xbox One and PlayStation 4 at some point after that.

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Bohemia Interactive Says ARMA 3 ‘Contact’ is an Idea It Has “Wanted to Explore for Years”

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Arma 3 Contact gameplay screenshot 1

The project lead of ARMA 3 ‘Contact’, Joris-Jan van ‘t Land, has explained why Bohemia Interactive opted to focus on an alien invasion for the new spin-off expansion.

In an upcoming interview with OnlySP, van ‘t Land outlined the reasoning behind creating a new extra-terrestrial spin-off expansion for ARMA 3 instead of developing a brand new project like ARMA 4.

On the official ARMA 3 Contact announcement trailer page, fans of the ARMA franchise left comments which appears to indicate that public opinion is in favour of a whole new game. However, van ‘t Land explained that ‘Contact’ actually came into existence because the Amsterdam studio was specifically set up to flesh out new ideas and create new IPs within the ARMA series.

“‘Contact’ originated from our relatively small Amsterdam studio, a team which was formed to develop original ideas for Bohemia. That specifically meant doing less traditional projects, even if they were DLC or expansions to an existing game.”

“Initially ‘Contact’ was not even specified to be an ARMA 3 expansion. We considered even a stand-alone game, but ultimately the benefits of the expansion route were far too great.” He continued, “It meant we could make use of a massive sandbox, and ARMA 3 players would benefit from additions even if they do not care about the setting. Without ‘Contact’, there likely would not have been another official ARMA 3 DLC or expansion, aside from our Creator DLC program of course.

van ‘t Land also revealed that many in the ARMA 3 production team have been wanting to explore the alien sci-fi genre for years, but now they finally got a chance to develop their ideas.

“The ‘first contact’ premise is one many in our team have wanted to explore for years. Some know that during its pre-production stage, ARMA 3 itself had some less conventional elements under its ‘Futura’ codename. We had done our own experiments with the topic on the side for fun, but now pitched it as an actual project, and were fortunately given the chance.”

ARMA 3 Contact is set to be released on 25 July 2019 on PC. The full interview with van ‘t Land will be available tomorrow.

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