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New Sci-Fi Exploration Game “Alice VR” Hits Steam Greenlight

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Poland-based Carbon Studio’s upcoming title, Alice VR, has hit Steam Greenlight and is awaiting your votes. Their sci-fi exploration game crash lands you on an alien planet where a simple mission to gather supplies and repair your damaged ship turns urgent–every citizen has mysteriously disappeared.

In an interview with VR Ready, Founder and Art Director Aleksander Caban discusses the origins of the game, which was largely inspired by Lewis Carroll’s “Alice in Wonderland.” Some of the psychedelic elements from the book, like Alice’s ability to grow and shrink, will be included as part of the puzzling-solving aspect. Alice VR also boasts stunning visuals a narrative that keeps player agency in mind with high replayability. Player comfort is also a key concern for the developers as Pawel Gajda, Project Manager and Social Media Specialist, discussed:

There aren’t any elements challenging players reflexes as yet […] We don’t want the players to feel pressure, or to have to move or turn around rapidly. We’re aware that because virtual reality is something brand-new, playing ALICE VR may be one of the first experiences with it for some people, and we want to make this experience as comfortable as possible.

Considering that one major feature is the ability to walk on walls via variable gravity, many players could benefit from a slower paced VR game, especially those who might be prone to motion sickness. The game will not have jump scares either.

Alice VR is currently scheduled for release in April for the Oculus Rift and will offer Oculus Touch support. Carbon Studio is also working on an HTC Vive version as well as Razer OSVR. Those without a VR device will be able to play the game on their PC, as well.

Follow OnlySP on Facebook and Twitter for future updates, and check out the gameplay trailer below.

Joanna is drawn to sci-fi and post-apocalyptic worlds, and games with a generous amount of gore. When she's not gaming, she's convincing her friends it's a good idea to go into abandoned buildings.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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