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New The Walking Dead: The Final Season Trailer Hints at a Visit to the Past



The Walking Dead

Players will step into history—at least briefly—in ‘Broken Toys’, the third episode of The Walking Dead: The Final Season, if the game’s new trailer is any indication.

The new footage (embedded below) provides momentary glimpses of Lee, the first season’s protagonist, and a younger version of Clementine, but offers no real indication of how these flashback appearances will be integrated into the present-day story.

Aside from this enticing piece of fan service, the trailer promises the return of the harrowing scenes and themes that the series has become synonymous with over the years. The newest episode continues where the previous left off, with Clementine preparing to save the people that she has befriended across the two epsiodes thus far.

The trailer also reveals the episode’s release date of January 15 on PC, PlayStation 4, Switch, and Xbox One.

Following the closure of Telltale Games last year, many fans feared that The Walking Dead would never see its conclusion, but Skybound Games swooped in to ensure the fate of the series. ‘Broken Toys’ is the first episode to be developed under the new custodianship. Skybound is also set to produce the final entry in the long-running series, ‘Take Us Back’, and release it at some point later this year.

Telltale’s The Walking Dead was recently recognised as #19 of OnlySP’s 50 Favourite Games.

For all the latest on the series and much more from the world of single-player gaming,  be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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Sci-Fi Adventure Tether Back in Development, Demo Released




Freesphere Entertainment has announced that Tether is back in active development, almost a year after it was put on hold.

Alongside the announcement, the team has finally released the prototype version of the previous incarnation of the project for free on According to the announcement, the decision to release the demo came because “it seemed silly to have years of hard work sat there for people who worked on it to not get any recognition.”

The post also suggests that Freesphere has gone back to the drawing board for the project, saying that it is seeking to reduce the scope of the story and hinting at a “new direction.”

The demo is a long time coming, as creative director Mark Gregory first told OnlySP late last year that it would be made available as part of a larger interview discussing some of the problems and struggles faced by the team members, which included underfunding, a lack of publisher interest, and personal burnout.

For anyone unfamiliar with Tether, the sci-fi adventure promises to tell the story of a mother trapped aboard a space station while on a mission to prevent environmental collapse. While the premise raises echoes of the ‘walking simulator’ format, the game was quite ambitious, featuring time manipulation mechanics, a reactive AI enemy similar to Alien: Isolation‘s xenomorph, and immersive sim elements. How much of that will be retained in the new version remains to be seen.

OnlySP’s Amy Davidson has already pledged to trial the demo as a future entry in the Friday Freebies Club, which this week will examine \SPEK.TAKL\, so watch out for that.

For all the latest on Tether and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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