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Former Ubisoft, Tarsier Developers’ Viking RTS Bad North Finds Publisher



Bad North

The publisher behind indie cyberpunk adventure The Last Night is set to also set to publish a “minimalistic” RTS called Bad North next year.

Bad North puts players in control of a group of island dwellers as they aim to defend their home from ravening Viking hordes. The game will make use of procedurally generated islands and events, with the initial group gaining resources and followers from NPCs that they defend. According to the developers, the simplistic and charming visuals belie unexpected brutality and depth, with each unit “individually simulated.”

Meanwhile, publisher Raw Fury is relatively new, but is quickly making a name for itself as the purveyors of some intriguing indie titles, the most prominent of which is, arguably, The Last Night, which received considerable attention following its appearance in Microsoft’s E3 indie showcase.

Bad North is being developed by a three-person team. Lead Artist Oskar Stålberg previously worked at Ubisoft on The Division, while Programmer Richard Meredith spent six years at Tarsier Studios working on the LittleBigPlanet series and Little Nightmares. Finally,  Martin Kvale is handling music and audio on the game, with his previous credits including Teslagrad and Among the Sleep.

The game is currently scheduled to launch at some point in 2018 on PC, console, and mobile platforms. For all the latest on Bad North and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and Tumblr.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


Layers of Fear 2 Launching Late Next Month



Layers of Fear 2

Layers of Fear 2 has been talked about for a while now and is finally coming late next month.

Announced today by publisher Gun Media, the sequel to the psychological romp through artistic ego Layers of Fear is set to launch May 28 for PC, PlayStation 4, and Xbox One.

Gameplay-wise, the sequel looks to cover similar ground as its predecessor. As a first-person psychological horror with “an emphasis on exploration and story,” players meander through heavily-scripted set-pieces while solving puzzles and being scared a whole lot.

Layers of Fear 2, though, will be swapping the paintbrush for the dizzying heights of Hollywood. According to the game’s Steam synopsis, players “control a Hollywood actor who heeds the call of an enigmatic director to take on the lead role in a film shot aboard an ocean liner.”

Stifled by their own acting ambitions, the protagonist finds themselves alone and marooned on an increasingly nightmarish boat. The game’s unnamed protagonist must navigate their own past and the challenges the director sets them to unlock the secret to not just the film they are starring in, but their own motivations.

The original Layers of Fear was a captivating take on modern, story-driven horror, so the sequel’s inventive premise and greater scope are welcomed. While the sequel is embarking to a radically different setting, the title looks likely to recapture the original’s claustrophobic, atmospheric level design.

For more on Layers of Fear 2 and the ever-changing world of single-player gaming, be sure to follow us on FacebookTwitter, and YouTube.

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