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RUMOR: Square Enix Wants Kingdom Hearts III on Switch

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DreamcastGuy Kingdom Hearts III

A YouTube content creator has reported that sources close to him say Square Enix wants to port Kingdom Hearts III to Nintendo Switch.

DreamcastGuy, a YouTuber mostly famous for discussion-based gaming videos, posted the potential leak yesterday afternoon. DreamcastGuy acknowledges in his video that he has not much to show in terms of leaking credibility, but still trusted his source enough to post the video.

The YouTuber goes on in his video to explain that—based on the information he received—Square has not started on the rumored project. Still, the rumor does line up with past information.

For the past year, there have been rumblings of a Kingdom Hearts III Switch port. During last year’s D23 Expo, Kingdom Hearts III director, Tetsuya Nomura, said that plans for the title to appear on Nintendo Switch may be considered after the game releases for PlayStation 4 and Xbox One.

Many are challenging the rumor, citing the difficulty of porting the graphically demanding title over to Nintendo Switch, a considerably less powerful console. However, Final Fantasy XV, a similarly demanding game, saw release on Switch last month, so nothing is impossible.

Octopath Traveler, another Square project, saw recent success on Nintendo Switch as the classic-themed RPG sold 1 million copies in less than a month. All fans can hope for now is that Square Enix is paying attention to the excitement for a potential port.

Kingdom Hearts III news has been pouring in since E3 too. Just last July, Square confirmed that the game’s single-player campaign would take about 40 hours to complete on average.

For more on Kingdom Hearts III and its future on Nintendo Switch, keep up with OnlySP on FacebookTwitter, and YouTube.

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Building Hades’ Myth-Born Characters Has Been “Refreshingly Different” for Supergiant Games

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Chaos in Hades

Hades is the first game developed by Supergiant Games without an original cast of characters, but the studio’s creative director says this has not hindered development at all.

Unlike Bastion, Transistor, and Pyre, which produced Supergiant characters such as The Kid, Red, and Hedwyn, the majority of Hades‘ characters come from Greek mythology.

However, borrowing from Greek mythology is extremely common in video games—God of War, Kid Icarus, Persona, and Saint Seiya are just a few series that do.

Building an interesting world around an environment that so many gamers are already familiar with could prove challenging, but Supergiant’s Greg Kasavin told OnlySP in a recent interview that this was a very welcomed change.

“Part of the appeal of creating a game based on an adaptation of an existing mythos is that it’s a refreshingly different process from what we’ve done in the past. We know what it’s like to create worlds from scratch! We’ve never adapted one, though.”

As a kid, Kasavin would grow frustrated by how modern adaptations of mythological characters would be diluted to the point of dismissing all of their complexities and “disturbing qualities.” He told OnlySP, “[Supergiant Games] started from the observation that the Olympians are a big, dysfunctional family, and everything flowed from there. I think we’re being true to the source material, as well as true to life.”

There are some original characters in Hades, though, and the game even builds upon a few mythological characters who do not have as robust of a story behind them. “Our protagonist character, Zagreus, best represents this. We know almost nothing about him from the source mythology, other than maybe he’s a son of Hades, or maybe he’s even an early version of Dionysus. The idea that Hades, god of the death, might have secretly had a son was so compelling, we decided to make it the premise of the whole game,” Kasavin said.

Kasavin even shared insight on his personal inspiration from Studio Ghibli on the subject of working with familiar characters: “If there’s any inkling that adapting a work is somehow a step down from creating your own original setting, Ghibli films such as Howl’s Moving Castle and The Secret World of Arrietty remind me that that’s nonsense. Adapted works have no less inherent merit than original works.”

Hades is currently in Early Access and is available on PC as an Epic Games Store exclusive. Look out for OnlySP’s full interview with Greg Kasavin in the next few days!

For more on Hades, be sure to follow OnlySP on FacebookTwitter, and YouTube, or join the discussion in our community Discord server.

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