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Nintendo Switch May Be Getting Two Massive New Ports

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The Nintendo Switch, which is already amassing a healthy array of first- and second-party titles, may be adding Diablo 3 and Monster Hunter: World to its roster.

Adam Boyes, CEO of Iron Galaxy Studios, which was responsible for the Skyrim port to Switch, tweeted to Capcom’s Monster Hunter team offering his company’s services on a possible Nintendo Switch port for MH:W. That game has already become 2018’s biggest gaming hit and was recently announced as the publisher’s highest-selling game to date.

The tweet came after after Japanese outlet Toyo Keizai conducted an interview with Haruhiro Tsujimoto, the CEO of Capcom, and asked him if a possible port of MH:W would be coming to Switch. Tsujimoto stated that a Switch port “would be difficult,” prompting Boyes to make the audacious pitch.

Boyes and his company must be confident of porting MH:W after their success porting Skyrim to the console, but to port MH:W, which stutters even on PlayStation 4 Pro, to the Switch would be a herculean effort, even by their standards.

Following this news, sources related to Eurogamer suggested that a Diablo 3 port was still in development, even though Blizzard denied these claims earlier this week. Rumours gained traction after the Blizzard Twitter account tweeted out the following video, which predated the Eurogamer article:

Despite Blizzard’s statement that reports and rumours regarding a Switch port are mere fiction, the video and Eurogamer’s sources suggest the contrary.

Both games, which lend themselves well to co-operative and mobile play, would be massive if they landed on the Switch. The Monster Hunter series as a whole has history on both PSP and Nintendo 3DS and gamers have been crying out for a portable Diablo game for years.

Those struggling with the top-tier monsters in MH:W should be sure to check out OnlySP’s video guides for a load of helpful tips.

To keep up with all the latest rumours and news from the world of single-player gaming, be sure to follow OnlySP on Facebook and Twitter.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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