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Off-Screen Footage of Shemnue III Posted Online



A presentation early last week showed off some screenshots from Shenmue 3, one of the most anticipated indie projects of the year, a tweet from Neogaf reports. The Chinese presentation showed off new environments and the day/night cycle in the game. The presentation was caught on video and you can check it out here:

For those of you who are fluent in Chinese, you can check out an article from the presentation here.

Originally released on the Dreamcast in December of 29, the Shenmue games are open-world, action-adventure games with roleplaying, life simulation and social elements embedded in them. The stories are modeled after “revenge epics in the tradition of Chinese cinema” and follow the story of Ryo Hazuki in his quest to find his father’s killer in 1980’s China. The original game for the Dreamcast was a cult hit (also the most expensive game ever made at the time it was released) and a sequel was developed in 2001 for Dreamcast and XBox to similarly-positive reviews. However, fans of the series were left wanting as the game stagnated for over a decade.

The third entry of the series was announced in June of this year and was crowdfunded on Kickstarter. The game raised $1 million dollars in a little over an hour and a half, breaking the record for reaching the $1 million threshold. Under eight hours from when it began, the Kickstarter reached its $2 million goal. A month later, it raised $6.3 million, covering a number of stretch goals. Yu Suzuki, the game’s creator, said the game will be a “true open-world game.”

Shenmue is scheduled for a December 2017 release date, so get ready for a Merry Christmas next year, Shenmue fans.

For more news about Shenmue, stay tuned to Only Single Player and make sure to follow us on Facebook and Twitter.

Writer, journalist, teacher, pedant. Reid's done just about anything and everything involving words and now he's hoping to use them for something he's passionate about: video games. He's been gaming since the onset of the NES era and has never looked back.


Ubisoft Discusses How Uplay Plus Will Improve Communication With Players



Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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