Omno, an explorative puzzler that emphasizes beauty, has reached its Kickstarter goal.
The project launched only a week ago and has managed to garner more than $35,000.
Omno is being solo-developed by Jonas Manke who expressed his gratitude on the project’s update page.
“It’s been an incredible week and we still have some time for cool things ahead.
This changes my life and I cannot
express how much it means to me.
With the project’s success, Manke has introduced the incorporation of stretch goals. The first goal—which has already been reached—confirms the game will be getting an overhaul in the animation department. Further stretch goals have yet to be revealed, though if the funding pace keeps up the goals will surely be met soon.
For more information on what Manke’s project has in store, check out OnlySP’s project announcement piece here. Also be sure to check out the title’s first trailer down below.
Omno is set to launch on Steam in the latter half of 2019, though Manke has expressed interest in console ports down the line as well.