Pillars of Eternity II Deadfire

Approximate sales figures for Pillars of Eternity II: Deadfire have been revealed, and they are far lower than expected.

Dylan Holmes, a librarian and podcast host who invested $1000 in the game’s development, stated on Twitter that he only made $192.67 back on his investment. Since the game’s “breakeven” for investors was 580,000 copies sold at $50, Holmes’s return on his investment reveals that the game likely sold a little over 110,000 copies in five months.

“RPGs of this sort do have long tails, but at this juncture there is no way investors are recouping the investment,” said Holmes.

Pillars of Eternity II Deadfire Sales Investor

Pillars of Eternity II: Deadfire, developed by Obsidian Entertainment, was released for PC, Mac, and Linux in May 2018. The game is scheduled to release for PlayStation 4, Xbox One, and Nintendo Switch later this year.

OnlySP’s Mitchell Akhurst named Pillars of Eternity II one of five RPGs to watch out for in 2018. The game received positive reviews upon launch, so these sales figures are certainly disappointing for any fans of the game or genre.

For more on Deadfire and the world of single-player, be sure to follow OnlySP on FacebookTwitter, and YouTube.

Rhain Radford-Burns
Rhain discovered a long time ago that mixing one of his passions (video games) with the other (writing) might be a good idea, and now he’s been stuck in the industry for over six years with no means of escaping. His favourite games are those with deep and captivating narratives: while it would take far too long to list them all, some include L.A. Noire, Red Dead Redemption (and its sequel), Wolfenstein: The New Order, The Last of Us, and the Uncharted series.

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