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Microsoft’s Play Anywhere Bringing Crackdown 3 to PC

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Crackdown 3’s release is lurking ever-closer, and the open-world action-adventure video game will officially be coming to PC thanks to Play Anywhere.

While no specific release date for Crackdown 3 has been announced, Reagent Games—the lead developer—has stated the game will launch sometime in 2017. The title was originally supposed to be released in Summer 2016 exclusively for Xbox One, but the developer ultimately decided to push the game back to 2017 due to the project’s size. However, despite Crackdown 3 having no specific release date, gamers can still pre-order the game on Amazon and Game.

Crackdown 3 takes place seven years after the game’s predecessor, Crackdown 2. Crackdown 3 uses Unreal Engine 4 and emphasizes destruction on a massive scale, with players supposedly able to destroy everything in the game.

The Crackdown series was created by David Jones, with every installment being developed by different companies. However, each game has been consistently published by Microsoft Studios. The series takes place in a futuristic dystopian city. A secret organization known as the Agency controls the city using super soldiers, called Agents, to combat threats to the city. Threats include a variety of criminal syndicates, a terrorist group called the Cell, and zombie-like monsters known as Freaks.

Reagent Games is an independent British video game developer headed by David Jones, the aforementioned creator of the Crackdown series. The company is coordinating with Microsoft Studios to develop and publish Crackdown 3. Other developers assisting in Crackdown 3’s production are Sumo Digital——another independent British video game developer—and Cloudgine—a Scottish technology provider.

OnlySP will be providing updates on Crackdown 3 as they become available, as well as the latest news in the world of single-player games. To stay in the loop, bookmark OnlySP and follow the site on Facebook and Twitter.

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Sci-Fi Adventure Tether Back in Development, Demo Released

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Tether

Freesphere Entertainment has announced that Tether is back in active development, almost a year after it was put on hold.

Alongside the announcement, the team has finally released the prototype version of the previous incarnation of the project for free on itch.io. According to the announcement, the decision to release the demo came because “it seemed silly to have years of hard work sat there for people who worked on it to not get any recognition.”

The post also suggests that Freesphere has gone back to the drawing board for the project, saying that it is seeking to reduce the scope of the story and hinting at a “new direction.”

The demo is a long time coming, as creative director Mark Gregory first told OnlySP late last year that it would be made available as part of a larger interview discussing some of the problems and struggles faced by the team members, which included underfunding, a lack of publisher interest, and personal burnout.

For anyone unfamiliar with Tether, the sci-fi adventure promises to tell the story of a mother trapped aboard a space station while on a mission to prevent environmental collapse. While the premise raises echoes of the ‘walking simulator’ format, the game was quite ambitious, featuring time manipulation mechanics, a reactive AI enemy similar to Alien: Isolation‘s xenomorph, and immersive sim elements. How much of that will be retained in the new version remains to be seen.

OnlySP’s Amy Davidson has already pledged to trial the demo as a future entry in the Friday Freebies Club, which this week will examine \SPEK.TAKL\, so watch out for that.

For all the latest on Tether and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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