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Leaked PlayStation 5 Specifications Indicate Massive Upgrade Over Xbox One X

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PlayStation 5

Leaks of PlayStation 5 technical specifications have arisen after major developers are rumored to receive development kits.

The leaked specifications of the PS5 show it will come with built in VR capabilities, along with a GPU based on AMD’s Navi technology and an eight-core customised Zen CPU. The Navi GPU architecture has been estimated by one source to operate at 50TFLOPs+ half precision and 30TFLOPs single precision with between 16 and 128GB of “Nexgen Memory” RAM. Meanwhile, an off-the-shelf eight-core Zen CPU has a clock rate of 3.4-4.1GHz. Such specs compared to the 6TFLOPs, 12GB of RAM, and 2.3 GHz processor of the Xbox One X will make the PlayStation 5 the new ‘world’s most powerful console.’

Earlier this week, the technology news website, SemiAccurate, reported that major game development companies have been given PS5 development kits. This claim gains credence from a number of recent events. Hellblade: Senua’s Sacrifice developer Ninja Theory recently posted a job posting referencing “next generation melee action.” Meanwhile, last month CD Projekt RED raised rumors that its next game, Cyberpunk 2077, will be ready for next-generation consoles, helping suggest that the PS5 is in the hands of developers, with statements saying that its technology is “ready to interface with future generations” and that Cyberpunk 2077 is “very advanced.”.

The SemiAccurate article predicts a 2018 release date for the console. However, that estimate is countered by technology analyst Michael Pacher after Wccftech reached out to ask his opinion on a release date. Pacher claims a “25% [probability of release] next year and 75% in 2020.” A latter release date would make sense, giving the the developers enough time to work with the development kits and produce launch titles. Pachter stated on The 1099 podcast that Sony is “not going to launch the PS5 until sales momentum for the PS4 slows,” yet the PlayStation 4 and PlayStation 4 Pro are still selling well.

The PS4 released in 2013, and the PS4 Pro released in 2016, meaning that if Sony is to continue that release timeline, then a 2019 PS5 launch is possible. However, if the company wants to wait a couple more years for the PS4 Pro to live out a more normal console cycle, then to suggest the PS5 will come out late 2020 or early-to-mid 2021 may be more accurate.. At present, Sony and third party studios are putting out more titles that have Pro support, growing that initially small library and increasing the potential lifespan of the mid-generation console.

Pacher predicts that, in the future, Sony will phase out the base PS4 and make the PS4 Pro the only model available, with a reduced price of USD$250. The PS5 will then become Sony’s dedicated 4K machine.

Last year, Pacher predicted that Sony would not price the PS5 at or above $500 if the the Xbox One X does not sell well enough to indicate that people are willing to pay for the high specifications. Microsoft has not yet revealed the sales statistics of the Xbox One X, which may show that sales have not been what was expected, helping solidify the supposition that the PS5 will be sold for less than $500 and possibly closer to the initial $400 price point of the PS4.

Sony may be working on a stellar line-up of launch titles with Death Stranding, The Last Of Us Part II, Days Gone, and Ghost of Tsushima being some of the company’s first-party games in development but no confirmed release date.

For more updates and for all your single-player gaming news, make sure to stay tuned to OnlySP on Facebook, Twitter, and YouTube.

A graduate of Game Development with a specialization in animation. A true love for all things creative especially Game Design and Story.

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LEGO Star Wars: The Skywalker Saga Technology Will Deliver a ‘Brand New Way to Explore the Entire Saga’

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LEGO Star Wars

LEGO Star Wars: The Skywalker Saga will benefit from modern technological capabilities leading to a whole new project rather than just remastering older episodes.

In an interview with GamesIndustry.biz, James McCloughlin game director at TT Games discussed the studio’s technological progress regarding game design compared to 15 years ago. McCloughlin confirmed that instead of remastering episodes one to six, the studio is developing a whole new experience to align with current player standards.

“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games—mainly episodes one to six—and since then we have learned so much as a studio.” He continued, “The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”

One of the main features expected to dramatically change will be the size and scope of episodes one to six. McLoughlin highlights that player freedom is one of the biggest expectations of gamers and cited his experience working on Shadow of Mordor, Shadow of War, and the Batman Arkham series.

“Freedom is a massive part of modern games—since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio.”

Furthermore McLoughlin explained that TT Games monitors consumer reception to its games, so after The Skywalker Saga is released the studio will consistently evaluate players’ reactions (both good and bad): “We now have a greater toolset to evaluate play through analytics and user testing that just wasn’t as readily available 15 years ago,” he explained. “We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.”

LEGO Star Wars: The Skywalker Saga is set to release in 2020 for PC, PlayStation 4, Nintendo Switch, and Xbox One. OnlySP’s Mike Cripe got to see the game in action at E3, finding that it may yet be as good as the highly anticipated Star Wars Jedi: Fallen Order.

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