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PlayStation Now Subscriptions Launch on January 13th

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Sony has finally announced the long awaited subscription plans for PlayStation Now today, set to arrive on January 13th. However, they may be asking for a bit more money than you’d like to part with.

The subscription plans will come in two forms starting out, giving potential subscribers the option of paying $20 for one month, or $44.99 for three months. When the program launches on the 13th, you’ll have the chance to enter a drawing to win a free year of PlayStation Now by downloading a preselected PlayStation Now theme so don’t miss out on that.

If you’re curious to see how the subscription service works and want to test it out first, Sony’s offering everyone a 7 day free trial as well. The current library of PsNow games includes over 100 titles, so you’re certainly getting your bang for your buck in terms of content, but $20 per month is a tad pricey in my opinion. If you’re already paying for PlayStation Plus, that’s $60 a year, and to run PsNow for a year it’ll be somewhere around $170-$240 a year. Add those together, and you’re paying anywhere from $230-$300 a year in subscription services.

It’ll be interesting to see if PlayStation Plus users are offered any sort of discount in the coming months. But, like I said, it’s essentially an unlimited library of games for $20 a month, so it’s certainly worth the cash.

We’ll be sure to keep you updated on anything else we hear regarding PlayStation Now so don’t forget to follow us on Facebook and Twitter.

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Animal Farm Developer Talks Challenges of Adaptation

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Animal Farm

While details of the upcoming Animal Farm game remain scant, one of the key developers, Imre Jele, has opened up about the process of adapting George Orwell’s classic text.

Jele took to the stage during University College London’s recent event ‘Rebel? Prophet? Relic? Perspectives on George Orwell in 2019’ to discuss the inspirations and challenges the team has faced. While no transcript of the talk is available, sources from the event took to Twitter to share some of Jele’s insights.

Perhaps most notable is the statement (via the event’s official Twitter page) that “We didn’t want Animal Farm in space—we just wanted Animal Farm, as it was in the text.” This desire separates the project from other adaptations such as Dante’s Inferno or American McGee’s Alice that take considerable liberties with their source material. At the same time, the political nature of the book means that the game should offer more than simple entertainment:

However, these goals are complicated by the fact that, according to Jele (via The Orwell Foundation) that the team is “constantly encountering the problem: at what point in the story would Orwell allow the the reader—the player—to make choices?”

Jele also discussed his own history with the book, which he first experienced as a child in Russian-occupied Hungary, and how it related to his family’s political opinions.

The game was first announced almost two years ago and described as an “adventure-tycoon” experience, though relatively few concrete details have yet been made available. At present, only a PC launch is confirmed with consoles a possibility, while no release window has been announced.

For all the latest on Animal Farm and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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